Wild Sphere | PS4Blog.net
We’ll be working on a review for Timothy vs. the Aliens on PlayStation 4, so we got in touch with Miguel Diaz from indie studio Wild Sphere to talk about the game’s development for Sony’s console.
PS4Blog: Welcome to PS4Blog.net. Could you please introduce yourself to our readers and tell them a bit about your work?
Hi! There are two people in Wild Sphere: Irene A. Guardiola and myself. Even though we’ve been collaborating on several projects over the last ten years, we founded Wild Sphere roughly three years ago.
For Timothy vs. the Aliens, we bumped up the team to four people. Along with the two us, we have Salomon Gallardo (Artist) and Juan Ruiz (3D artist). We also have two people working on the game’s magnificent soundtrack: Mangu Diaz and Adrian Berenguer – in fact, we’re collaborating with Adrian thanks to PlayStation Talents Music, and he has worked on one of the game’s musical themes.
Up until now we have developed 14 video games, but this is our first one developed exclusively for the PlayStation 4.