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Tomas Sakalauskas |

[ Interview] Tomas Sakalauskas On Human: Fall Flat

April 26, 2017 |

Human: Fall Flat is making its way to the PlayStation 4, so we got in touch with developer Tomas Sakalauskas to talk about this release.

PS4Blog: Hi! Thank you for doing this interview. Could you get us going by introducing yourself to our readers?

I’m Tomas, the developer of Human: Fall Flat. Previously I created quirky games for the Windows store and mobile.

PS4: Human: Fall Flat is currently in development for a PlayStation 4 release. How would you describe this interesting puzzle game?

It’s an open-ended physics puzzle game. You play as Bob, a man with no special talents who is trapped in surreal dreamscapes. You the player can help him escape these by using any shortcut or solution you can think of. The strange environments obey the rules of physics so if you think you could move something, then you probably can. The replay value for solving these worlds is only limited by your imagination.

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