TFL Studios | PS4Blog.net
Here’s an excerpt of our review:
The Eternal Castle [REMASTERED] reimagines an old-school MS-DOS game design, completed with 2-bit CGA graphics, on Nintendo Switch. The game claims to be a remake of the long-lost 1987 game The Eternal Castle, which does not exist. This is why the word “[REMASTERED]” is in there. You control either Adam or Eve (or both, since the game features co-op), who are tasked with entering The Eternal Castle in order to repair their ship and escape from this post-apocalyptic world.
Now’s YOUR time to win a FREE NA or EU copy of The Eternal Castle [Remastered] on Nintendo Switch!
The giveaway ends on September 30, 2020 at midnight (PST).
The Eternal Castle [REMASTERED] from TFL Studios is an interesting take on the old-school 2D games from back in the day. Learn more in our The Eternal Castle [REMASTERED] review!
We’ll be working on a review for The Eternal Castle [Remastered], so I got in touch with Leonard Menchiari to talk a bit about the game and its development. Come check it out!
PS4Blog: Hi! Thank you for joining us this morning. Could you please help us get started by telling our readers a bit about yourself and your work?
I’m Leonard Menchiari, I came from a film background and moved into developing video games because of the potential of interactive media. The first concept of The Eternal Castle was back in 2015. I made a demo in a garage with two friends in 2016 and started production in 2017. By the end of 2018, the game was completed, and on January 5th, 2019, it was on the Steam Store.