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PS4Blog.net | October 16, 2021

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Polygoat | PS4Blog.net

[FREE Game] Stitchy in Tooki Trouble (Nintendo Switch NA + EU)

June 8, 2021 |

EdEN reviewed Stitchy in Tooki Trouble on the Nintendo Switch, a colorful 2D action platformer from Polygoat.


We gave it an 7 out of 10, and quoted it “a colorful and fun all-ages 2D action platforme“!

Here’s an excerpt of our review:

If you’re looking for a colorful and fun 2D action platformer with an all-ages adventure that will not feel overwhelming, then Stitchy in Tooki Trouble is a good option. It offers an experience that should last you 3-4 hours, with extra levels to unlock, taking you through jungles, snowy fields, minecarts levels, and more. Stitchy in Tooki Trouble is out on Nintendo Switch with a $12.99 asking price.

Now’s YOUR time to win a FREE NA or EU copy of Stitchy in Tooki Trouble on the Nintendo Switch!

The giveaway ends on June 26, 2021 at midnight (PST).

Good luck!

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[Nintendo Switch] Stitchy in Tooki Trouble Review

April 30, 2021 |

Stitchy in Tooki Trouble is a new colorful 2D action platformer from Polygoat on Nintendo Switch. Learn more in our Stitchy in Tooki Trouble review!

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[PS4Blog.net Interview] Polygoat On Stitchy in Tooki Trouble

April 29, 2021 |

We’ll be working on a review for Stitchy in Tooki Trouble, so I got in touch with Polygoat to talk a bit about the game’s development. Come check it out!

PS4Blog: Good morning! Thank you for joining us today. Could you please help us get started by telling our readers a bit about yourself and your work?

I am Frederik Smolders, founder of a small indie game studio called Polygoat, based in Belgium, and we love creating colorful and imaginative games!

Polygoat was founded in 2017. At the time, I had been working for about ten years as an IT researcher, where I first came into contact with game development, albeit on more serious focused games and applications. In the first year, I tried running Polygoat along with my day job, but I was quickly annoyed by the fact I didn’t have enough time, so I finally found the courage to quit my day job. Robin (co-founder) was with me since day one. He gained a lot of experience working at Playlogic Game Factory on games such as Xyanide and Fairytale Fights. About a year ago, Ahmed joined and gave us a big boost in the graphical quality of our work.

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