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[PlayStation 4] Subaeria Review

June 5, 2018 |

In Subaeria, the goal is to trick your enemies into attacking one another so that you can progress. Interesting, right? Learn more about the game in our Subaeria review!

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[ Interview] iLLOGIKA On Subaeria

April 10, 2018 |

We’ll be working on a review for Subaeria, so I got in touch with David Fugere-Lamarre, CEO & Founder of indie team iLLOGIKA, to talk about the game’s development for its PlayStation 4 release later this month.

PS4Blog: Morning! Thank you for joining us today. Could you please get us started by telling our readers a bit about yourself and your work?

Thanks for your interest in Subaeria, and hello to all the readers of! We are a Montreal-based indie studio founded in 2009. We make games but also corporate interactive experiences, serious games, and experimental VR projects – we recently released a few prototypes to the public.

We took part on the development of many games such as Cuphead, Hitman Go, Lara Croft Go, the Disney Infinity AR app (called “Action!”) and the Assassin’s Creed Syndicate mobile app (London Gangs).

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