We’re currently playing The Solus Project for our review, so we got in touch with the developer to talk about the game’s journey to the PlayStation 4.
PS4B: Hi! Good to have you with us at PS4Blog.net. Could you please get us started by introducing yourself to our readers and telling them a bit about your work?
My name is Sjoerd “Hourences” De Jong, and I was the lead developer behind The Solus Project. I am responsible for everything ranging from the concept to the game design to the art direction, but I also handled a lot of the technical work including all gameplay scripting and a lot of the world building.