Fiction Factory Games | PS4Blog.net
I had a good time reviewing Arcade Spirits on Nintendo Switch, so I got in touch with Fiction Factory Games to talk a bit about the game. Come check it out!
PS4Blog: Welcome! Thank you for joining us this morning. Could you please help us get this started by telling our readers a bit about yourselves and your work?
Stefan Gagne: I’m Stefan Gagne, and I’m project director and co-author on Arcade Spirits. I’ve been an indie novelist for the last twenty years, and this is my first foray into professional game development, but I’ve had some experience in the past — a few shareware releases in my high school years including Pong Kombat (seriously), and then some Neverwinter Nights modules, including Penultima, elegia eternum, and the HeX coda.
Aenne Schumann: I’m Aenne Schumann, first-time narrative designer and long-time writer (although they tend to go hand in hand). I’ve been playing games and writing since I was just a kid, but it wasn’t until relatively recently that I fulfilled my dream of writing narratives for video games! Besides Arcade Spirits, I also helped with the writing on The World Next Door, and several small indie game jam games. My path to narrative designer was birthed from my love of fanfiction and wanting to create my own characters in their own worlds.
Arcade Spirits from PQube and Fiction Factory Games is a new romantic visual novel with an arcade twist, and it’s out today on Nintendo Switch and PS4. Come check it out!