DANGEN Entertainment | PS4Blog.net
We’ll be working on a review for Astalon: Tears of the Earth, so I got in touch with Matt Kap, and Jon Lepage of LABS Works to talk a bit about the game. Come check it out!
PS4Blog: Good morning! Welcome. Before we get started, can you please introduce yourselves to our readers?
Jon: Hi! I’m Jon Lepage, I’m a Game Programmer, and I’ve been making video games for the past ten years now. I’m the Lead Developer on Astalon, the technical side of the project, the one responsible for making every weird idea we come up with work in the game!
Matt: Hello, I’m Matt Kap, the designer, lead artist, and composer of Astalon! I am a crazy guy.
Dangen Entertainment and LABS Works are ready for the release of Astalon: Tears of the Earth, on PlayStation 4 and Nintendo Switch. Check it out!
We’ll be working on a review for Smelter, so I got in touch with X PLUS to talk a bit about the game. Come check it out!
PS4Blog: Good afternoon! Thank you for taking the time to join us today. Could you please help us get started by telling our readers a bit about yourself and your work?
Thank you very much for reaching out!
Absolutely! My name is Brian Otten, and I primarily work as the project manager and writer for the Smelter development team here at X PLUS based in Osaka. Aside from doing localization/translation work in the past for other games, this was my first time being the writer for any sort of game development project. Although I feel like I should add that the original idea for the story came from Sina Faroughi, who is our art director on the project, and it was my job to help develop and expand the idea into the world, characters, and dialogues that players see in the game.