We’ll be working on a review for Tanzia on Nintendo Switch, so I got in touch with indie studio Arcanity to talk about the game’s development for its console release.
PS4Blog: Hi! Thank you for joining us at PS4Blog.net. Could you please help us get this one going by telling our readers a bit about yourself and your work?
Jason Jacobitz: Hey Antonio, I’m Jason Jacobitz. I’m the creator of Tanzia. I did most of the programming, production, and design. Before Tanzia I was the lead software engineer on Wasteland 2, and before that I worked on Everquest and some other titles.
Matias Kindermann: It’s a me, Matias! I do PR and also helped with Tanzia’s design and production.