Afterburn | PS4Blog.net
We’ll be working on a review for Golf Peaks, so I got in touch with Afterburn to talk about its development for Nintendo’s console. Come check it out!
PS4Blog: Welcome! Thank you for joining us today. Could you please introduce yourself to our readers?
Hi, I’m Luke and I’m responsible for programming and design at Afterburn. We have two other people on our team – Kamila, who’s handling legal/tax stuff and designed levels in Golf Peaks, and Weronika, our resident artist/animator who spends a lot of time making things pretty. To make Golf Peaks a reality we have also collaborated with other artists, programmers and audio people – their support has been essential to making the game a reality.