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PS4Blog.net | January 20, 2022

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Absorb Reality | PS4Blog.net

[FREE GIVEAWAY] PS4Blog.net’s HUGE Holiday 2021 GIVEAWAY

November 28, 2021 |

It’s that time of the year! Are you ready for a new edition of our HUGE yearly Holiday giveaway? Check out the many FREE games for PlayStation 5, PlayStation 4, PS Vita and Nintendo Switch YOU could win!

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[FREE Game] Absorb Reality Publisher GIVEAWAY (Nintendo Switch NA or EU)

November 8, 2021 |

EdEN reviewed Kiai Resonance on the Nintendo Switch, a feudal time samurai fighting game from Absorb Reality.


We gave it a 7.5 out of 10, and quoted it a “gorgeous one vs. one fighting game“!

Here’s an excerpt of our review:

Kiai Resonance is a fun one on one fighting game with a gorgeous aesthetic in which you’ll have to outsmart your opponent by trying to be one step ahead to counter their attack or move out of the way at the last second so that you can then unleash your fury. There are also challenges you can work on completing, split into Speed, Strength, and Mind categories.

Now’s YOUR time to win a FREE Nintendo Switch – NA or EU copy of a game from Absorb Reality!

The giveaway ends on November 26, 2021 at midnight (PST).

Want to win more games? Then check out our active giveaways page.

Good luck!

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[Nintendo Switch] Kiai Resonance Review

November 1, 2021 |

Kiai Resonance from Absorb Reality is a feudal time samurai fighting game in which one hit can kill. Check our Kiai Resonance review!

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[PS4Blog.net Interview] Absorb Reality On Kiai Resonance

August 17, 2021 |

Samurai fighting game Kiai Resonance is out on PS4 so I got in touch with Timothee Paez – a.k.a. Absorb Reality to talk a bit about the game. Come check it out!

PS4Blog: Hi! Thank you for joining us today. Can you please tell our readers a bit about yourself and your work?

Hi. Thanks for having me. I’m Tim, a game developer from Brussels, Belgium. I work pretty much alone, with the help of my friend Pablo who does sound design. So far, I’ve released the games Kiai Resonance and Divine Ascent on various platforms. I’ve created a lot of different little game concepts since I was 15.

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