Worbital | PS4Blog.net
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We’re working on a review for Worbital, so I got in touch with Team Jolly Roger to talk a bit about the game’s development. Come check it out!
PS4Blog: Hi! Thank you for joining us this morning. Can you please help us get started by telling our readers a bit about yourself and your work?
Good morning, and thanks for having me! I’m Sasu Kemppainen, and I’m the lead designer of Worbital. I’ve been working as a game designer at Team Jolly Roger since 2013. My best-known project before Worbital is Interplanetary, a turn-based artillery strategy game set within a kind of a hard sci-fi-ish backdrop. Before joining Team Jolly Roger, around the time of the company’s formal inception, I, like most members of the team, graduated from the local polytechnic’s game development studies.