Eternum EX | PS4Blog.net
We’re currently working on a review for Eternum Ex, so I got in touch with Radin Games to talk about its development for Nintendo Switch. Come check it out!
PS4Blog: Hi! Welcome to PS4Blog.net. Could you help us get started by telling our readers a bit about yourself and your wokr?
I am one of those crazy people who try to make video games in an artisan way and without following fashions or trends.
I grew up playing arcade cabinets and 8-bit computers, and ever since I can remember … I have been making video games.
I started on a ZX Spectrum with rubber keys, followed by a Commodore Amiga. I wrote interactive fiction works, and at a time when I did not enjoy any of the games I saw, I made a mashup of my favorite arcade cabinet games. The result from this was the first version of Eternum.
In conjunction with Flynn’s Arcade, I developed Eternum Ex, an extended and revamped version of the game of which we are enormously proud.
Right now my goal is to make new “classic-like” arcade games, worked over a slow flame, with the real feeling of the 1980s and 1990s arcade cabinets of the era: direct, frenetic and addictive