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PS4Blog.net | August 5, 2020

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Developer Interviews

[PS4Blog.net Interview] HOF Studios On Depth Of Extinction

July 2, 2020 |

We’ll be working on a review for Depth of Extinction, so I got in touch with HOF Studios to talk a bit about the game. Come check it out!

PS4Blog: Welcome to PS4Blog.net! Thank you for joining us this afternoon. Could you please help us get started by telling our readers a bit about yourself and your work?

Hi, I’m Mike Stumhofer, the founder of HOF Studios. I’ve been working in IT on the programming side for almost twenty years now and started making games about ten years ago. Around five years ago, I decided to get more serious about games and try working on some commercial projects. Since then, I’ve finished and launched Cubicle Run on mobile and Depth of Extinction on PC and consoles. I’ve also published Polyroll on Nintendo Switch and Steam. I also do game jams fairly often and have done two games with friends for Ludum Dare jams. I’m currently working on my next project, which is a “sequel” to Depth of Extinction.

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[PS4Blog.net Interview] Max Nuriev On the StoryTale

July 1, 2020 |

We’ll be working on a review for the StoryTale, so I got in touch with Max Nuriev to talk a bit about the game and its trip to the Nintendo Switch. Come check it out!

PS4Blog: Welcome! Could you please introduce yourself to our readers?

Hello everyone! My name is Max, and I’m from Saint Petersburg, Russia. My daughter and I are big fans of cartoon platformers such as Cheap and Dale, Aladdin, Rayman, Donkey Kong, and, of course, the Super Mario Bros. series. We decided to make something similar, so I began to develop the StoryTale during my free time in the evenings.

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[PS4Blog.net Interview] Loopymood On AntVentor

June 30, 2020 |

We’re working on a review for AntVentor, so I got in touch with Loopymood to talk a bit about the game and its development. Come check it out!

PS4Blog: Welcome! Thank you for joining us today. Can you please help us get started by telling our readers a bit about yourself and your work?

Thank you for getting in touch with us! We are an indie studio with an international team of four people. AntVentor is our first video game in the portfolio. It got several international awards and is already made it to platforms like Steam, iOS, Android, Amazon, and now to the Nintendo Switch!

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[PS4Blog.net Interview] Peter Hijma On Unitied

June 25, 2020 |

We’ll be working on a review for Unitied, so I got in touch with indie dev Peter Hijma to talk a bit about the game and its development. Come check it out!

PS4Blog: Hi! Welcome. Thank you for taking the time to do this interview. Could you please tell us a bit about yourself and your work?

I’m Peter Hijma, 29 years old and living in the Netherlands. I created Unitied in my spare time using Unity. During the workweek, I’m a web application developer. I’ve also created Newton’s Cradle Puzzle Game, which has just released on Steam. I do plan to port this one to the Nintendo Switch as well, and it’ll be a touchscreen-only game.

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[PS4Blog.net Interview] Nova-box On Across The Grooves

June 23, 2020 |

We’re working on a review for Across the Grooves on Nintendo Switch, so I got in touch with Geoffrey Vincens at Nova-Box to talk a bit about the game’s development. Come check it out!

PS4Blog: Morning! Thank you for taking the time to do this interview. Can you please tell our readers a bit about yourself and your work?

Hello, everyone, I’m Geoffroy Vincens. I’m a writer. I develop and publish narrative games with Nova-box, a small independent game studio located in Bordeaux, France, which I created about thirteen years ago. The studio went through different phases across the years, but we’re best known for the interactive graphic novels we’ve been releasing for the last few years, such as Along the Edge, Seers Isle, and now Across the Grooves.

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[PS4Blog.net Interview] Happy Volcano On The Almost Gone

June 22, 2020 |

We’re working on a review for The Almost Gone, so I got in touch with Happy Volcano to talk a bit about the game’s development. Come check it out!

PS4Blog: Hi! Thank you for joining us this morning. Could you please help us get started by introducing yourself to our readers?

Hello, my name is Jeroen Janssen, the managing director at Happy Volcano, a Belgian indie game studio. We are working on the award-winning The Almost Gone, which is coming to Steam, Nintendo Switch, and mobile on June 25th. My job on the game is mostly on the production side, making sure that the game gets made as good as possible within the restraints of budget and time. I also worked a bit on the game and puzzle design, but the bulk of that has been done by the fantastic team that I’m allowed to work with every day.

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