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PS4Blog.net | October 25, 2021

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Developer Interviews | PS4Blog.net - Part 2

[PS4Blog.net Interview] Weird Beluga On Clid The Snail

September 14, 2021 |

We’ll be working on a review for Clid the Snail, so I got in touch with Weird Beluga to talk a bit about the project. Come check it out!

PS4Blog: Hi! Welcome to PS4Blog.net. Thank you for taking the time to join us today. Can you please help us get started with this interview by telling our readers a bit about yourself and your work?

We are Weird Beluga, a small game studio formed by five college friends.

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[PS4Blog.net] Michael Tucker On Psychonauts 2

September 13, 2021 |

We’ll be working on a review for Psychonauts 2, so I got in touch with Michael Tucker to talk a bit about the game and its development. Come check it out!

PS4Blog: Hi Michael! Good to have you with us today. Can you please help us get this started by introducing yourself to our readers?

Hi! My name’s Michael Tucker, and I’m a producer on Psychonauts 2.

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[PS4Blog.net Interview] Navegante On Greak: Memories of Azur

August 25, 2021 |

We had fun reviewing Greak: Memories of Azur on Nintendo Switch, so I got in touch with indie studio Navegante to talk a bit about the game. Come check it out!

PS4Blog: Good morning. Thank you for joining us today. Can you please help us get started by telling our readers a bit about yourself and your work?

Hello, my name is Rodrigo Fernandez, and I am the Co-Creator and Lead Programmer for Greak: Memories of Azur at Navegante.

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[PS4Blog.net Interview] Absorb Reality On Kiai Resonance

August 17, 2021 |

Samurai fighting game Kiai Resonance is out on PS4 so I got in touch with Timothee Paez – a.k.a. Absorb Reality to talk a bit about the game. Come check it out!

PS4Blog: Hi! Thank you for joining us today. Can you please tell our readers a bit about yourself and your work?

Hi. Thanks for having me. I’m Tim, a game developer from Brussels, Belgium. I work pretty much alone, with the help of my friend Pablo who does sound design. So far, I’ve released the games Kiai Resonance and Divine Ascent on various platforms. I’ve created a lot of different little game concepts since I was 15.

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[PS4Blog.net Interview] Kitfox Games On Boyfriend Dungeon

August 13, 2021 |

We’ll be working on a review for Boyfriend Dungeon, so I got in touch with Tanya Short at Kitfox Games to talk about it. Come check it out!

PS4Blog: Hi Tanya! How’s everything on your end?

Heya Antonio! It’s a lot! Trying to take things one step at a time. This is our first time trying to do a simultaneous launch on multiple consoles, so it’s been a bit of a learning experience. No huge tragedies yet, though. Everyone’s been very kind, even with their bug reports.

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[PS4Blog.net] Mommy’s Best Games On Weapon Of Choice DX

August 6, 2021 |

We’ll be working on a review for Weapon of Choice DX, so I got in touch with Mommy’s Best Games to talk a bit about the game. Come check it out!

PS4Blog: Hi! Good to have you back with us again. How’s everything on your end?

Yes, thanks for having me back. Things are getting exciting. Seeing a project through to release on consoles is amazing!

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