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PS4Blog.net | February 23, 2020

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Developer Interviews | PS4Blog.net - Part 2

[PS4Blog.net Interview] SkateBIRD On Nintendo Switch

December 12, 2019 |

SkateBIRD will be making its way to Nintendo Switch, so I got in touch with Megan at Glass Bottom Games to talk a bit about the game. Come check it out!

PS4Blog: Hi! Good to have you back with us. How are you doing today?

Pretty well! The response to SkateBIRD lately has been insane, so I’m somewhere between exhausted, terrified, and super excited.

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[PS4Blog.net Interview] Austin Wintory On The Banner Saga

December 11, 2019 |

Composer Austin Wintory has been working on soundtracks for a ton of the video games and films you know and love, so I got in touch with him to talk a bit about his projects, The Banner Saga in particular. Come check it out!

PS4Blog: Hi! Welcome to PS4Blog.net. How are you doing today?

Very good! That last push before 2019 launches us into 2020!

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[PS4Blog.net Interview] Infuse Studio On Spirit Of The North

December 6, 2019 |

We’re working on a review for Spirit of the North, so I got in touch with Infuse Studio to talk a bit about the game’s development. Come check it out!

PS4Blog: Good morning! Welcome to PS4Blog.net. Could you please help us get started by telling our readers a bit about yourself and your work?

Infuse Studio is a small Indie company with just two developers, Jacob Sutton and Tayler Christensen. Before Spirit of the North, the team specialized in Environment Art, but for Spirit of the North, we both had to fill many other roles we usually wouldn’t.

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[PS4Blog.net Interview] Undercoders On SuperEpic: The Entertainment War

December 5, 2019 |

We’re working on a review for SuperEpic, so I got in touch with Undercoders to talk a bit about the game’s development. Come check it out!

PS4Blog: Good morning! Welcome to PS4Blog. Could you please help us get started by telling our readers a bit about yourself and your work?

Hello! My name is David Jaumandreu. I’m the founder of Undercoders, an indie game development studio from Barcelona, where I work primarily as a Producer and Game Designer. We started developing games in late 2005 for mobile phones, evolved into the smartphone market, and gradually switched to developing games for PC and consoles.

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[PS4Blog.net Interview] Nomad Games On Deathtrap Dungeon Trilogy

November 29, 2019 |

We’re working on a review for Deathtrap Dungeon Trilogy, so I got in touch with Nomad Games to talk a bit about the game’s development. Come check it out!

PS4Blog: Good morning! Thank you for joining us today. Could you please introduce yourself to our readers by telling them a bit about yourself and your work?

Good morning! No problem at all. My name is Carl Jackson, and I’m the Design Director at Nomad Games, which means I get to work on fantastic games with fantastic people all day! At Nomad Games, we pride ourselves on creating great experiences that people are used to having on a tabletop, but on digital formats. Playing tabletop games is great, but you cannot always get your friends together for a game, or might not have the tablespace, so we allow players to take their favorite games on the go with them or even play them online against people from all over the world!

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[PS4Blog.net Interview] 1Print Games On Kero Blaster

November 28, 2019 |

There’s a new limited physical print company for Nintendo Switch, so I got in touch with 1Print Games to talk a bit about Kero Blaster and beyond. Come check it out!

PS4Blog: Good morning! Thank you for joining us today. Could you please help us get started by introducing yourself to our readers?

My name is Iggy, and I’m the co-founder and director of 1Print Games – 1Print Games was founded by Nitro and I. Our vision is to celebrate indie games and deliver high-quality products to fans of these games. Both of us are gamers and are huge fans of Nintendo, so we understand what gamers want.

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