Image Image Image Image Image Image Image Image Image Image

PS4Blog.net | December 3, 2021

Scroll to top

Top

Developer Interviews | PS4Blog.net

[PS4Blog.net Interview] Wren Brier On Unpacking

November 15, 2021 |

We’ll be working on a review for Unpacking, so I got in touch with Wren Brier to talk a bit about the game. Come check it out!

PS4Blog: Hi! Thank you for joining us this morning. Could you please help us get started by telling our readers a bit about yourself and your work?

My name is Wren and I’m the Creative Director of Unpacking. My background is in game art, but on this project I also did game design, production, and bizdev. Before Unpacking I was a freelance artist, and before that I worked as an artist at Halfbrick Studios, making updates for Fruit Ninja and Jetpack Joyride.

Read More

[PS4Blog.net Interview] Survios On Big Rumble Boxing: Creed Champions

October 27, 2021 |

We’re working on a review for Big Rumble Boxing: Creed Champions, so I got in touch with Survios to talk a bit about the game. Come check it out!

PS4Blog: Hi! Welcome to PS4Blog.net. Thank you for joining us this morning. Could you please help us get started by telling our readers a bit about yourself and your work?

Hey there! My name is Eugene Elkin, and I’m the Senior Software Engineer at Survios. I served as Project Lead on the recently released Big Rumble Boxing: Creed Champions. I was also Project Lead on Survios’ previous title in the series, Creed: Rise to Glory.

Read More

[PS4Blog.net Interview] Goloso Games On Inspector Waffles

October 26, 2021 |

We’ll be working on a review for Inspector Waffles on PS4, so I got in touch with Goloso Games to talk a bit about it. Come check it out!

PS4Blog: Hi! Welcome to PS4Blog.net. Could you please tell our readers a bit about yourself and your work?

Hi! My name is Yann. I’m the sole dev behind Goloso Games. I’m trying to make games with the simple goal of having a good narrative, humor, and fun. I started to make games five years ago. I first released a point-and-click game named Antenna Dilemma. And this year, Inspector Waffles, a detective/point-and-click game, was released on PC, Switch, PS4, and soon on Xbox.

Read More

[PS4Blog.net Interview] Grey Alien Games On Regency Solitaire

October 21, 2021 |

We’ll be working on a review for Regency Solitaire on Nintendo Switch, so I got in touch with Grey Alien Games to talk a bit about the game. Come check it out!

PS4Blog: Hi! Thank you for taking the time to join us this morning. Can you please help us get started by telling our readers a bit about yourself and your work?

Hello, I’m Helen Carmichael, a writer and game developer. I have worked on a bunch of titles for PC, such as Shadowhand, Ancient Enemy, and Going Medieval. I work with my husband and studio co-owner, Jake Birkett, who is a senior game designer. Our studio is called Grey Alien Games, and Regency Solitaire is the first title we worked on together for PC. We have now brought it to Nintendo Switch!

Read More

[PS4Blog.net Interview] Tom Happ On Axiom Verge Physical Collectibles

October 4, 2021 |

We had a lot of fun with Axiom Verge and its sequel, so I got in touch with indie Tom Happ to talk a bit about the many physical goodies now up for pre-order from Limited Run Games. Come check it out!

PS4Blog: Hi Tom! Thank you for joining us today. Could you please help us get started by telling our readers a bit about yourself and your work?

Hi, I’m Tom Happ, the developer who made Axiom Verge and Axiom Verge 2.

Read More

[PS4Blog.net Interview] Brawsome On Warp Frontier

October 1, 2021 |

We’ll be working on a review for Warp Frontier, so I got in touch with Andrew Goulding to talk a bit about the game. Come check it out!

PS4Blog: Welcome! Thank you for joining us this morning. Could you please help us get started by telling our readers a bit about yourself and your work?

My name is Andrew Goulding, and I’m the Director of an indie game developer called Brawsome, based in Melbourne, Australia. I’ve personally been developing games for nearly 20 years, in many roles, but mostly engineering. I’ve lived in the UK and the US, but am currently in Australia, which I call home. I started Brawsome in 2008, and since then have released three games, the latest of which is Warp Frontier! Brawsome focuses on story-heavy games, including the pirate dog adventure Jolly Rover and werewolf puzzle adventure MacGuffin’s Curse. Up until Warp Frontier, Brawsome focused on comedic games, but Warp Frontier is Brawsome’s first foray into a more serious title.

Read More

PS4Blog.net