Quest of Dungeons from Flyhigh Works and David Amador is a retro-infused roguelike dungeon crawler with a 16-bit presentation, now on Nintendo Switch 2. Come check it out!
Quest of Dungeons from Flyhigh Works and David Amador is a retro-infused roguelike dungeon crawler with a 16-bit presentation, now on Nintendo Switch 2. What this means is that you’ll be taking on procedurally generated dungeons with the character of your choice as you defeat all enemies that dare to stand in your path, all while trying to stay alive for as long as possible. The premise is simple: after an evil Dark Lord has stolen all the light, it’s now up to you to enter his lair and defeat him once and for all. You won’t be taking on the same level layouts and fighting the same enemies in the same order, so each run will have a different feel. And since this one has Permadeath in it, that means that once you die, it’s game over and you’ll need to start from scratch all over again.
There are four different characters for you to play as: the Warrior, the Wizard, the Assassin, or the Shaman. As expected, the Warrior is going to be the most traditional one of the group, focusing on using weapons that are best used for close-range combat. If you go with the Wizard, then you’ll need to remain at a safer distance since you’ll have powerful spells to use but will have a rather weaker physical constitution. The Assassin is also best at attacking from a distance thanks to its bow and arrow, and is also quicker and nimbler than the others. As for the Shaman, it can also use spells like the Wizard, but it will also be able to defend itself at close range if needed.

The game was originally released on the Nintendo Wii U and Nintendo 3DS in 2016. This was followed by a port to the Nintendo Switch in 2019, and it’s now made its way to the Nintendo Switch 2. On that note, you might be wondering… what’s different between the previous Nintendo Switch version of the game and this new Nintendo Switch 2 version? There’s a Monsterpedia that you can use to track how many of each monster you’ve managed to defeat.
We’re also getting a boost to the overall resolution for the game, with the options being 1080p, 1440p, or 4K. There’s also the option of picking between 60 frames per second or 120 frames per second. You can even add a CRT filter for the game to give it that old-school look while still rendering everything at the best resolution possible.

On top of that, the game also supports mouse controls, so you can turn your Nintendo Switch 2 Joy-Con 2 on its side and pick your character’s actions as you click, click, click away, one turn at a time. There’s even a new gameplay option for this Nintendo Switch 2 release: Mansion Abyss Mode! Mansion Abyss Mode presents you with a new experience that considerably bumps up the challenge, testing your skills every step of the way.
The game offers a turn-based journey, and that means that enemies won’t move unless you move, attack, activate an ability, or use an item. You’ll be taking control of your character by using the left analog stick or the D-Pad, and you’ll be able to attack with your main weapon by pressing the A button. Your character’s ability will be mapped to the B button. If there’s more than one enemy near you, you can use the ZL and ZR buttons to cycle between them so that you can always target the right one. Any items that you collect will be added to your inventory, which you can check by pressing the X button as needed.

Defeating enemies will reward you with experience points, which will start to fill up the corresponding experience bar located at the upper part of the screen. Once the experience bar is full, you’ll be able to level up, thus receiving a boost to your stat values, so that you can hopefully manage to continue to survive deeper and deeper in the dungeon as you run into stronger enemies, as well as larger groups of enemies to fight against at once.
Along with this, you should also collect as much gold as possible, be that from destroying objects or by defeating enemies. Gold can be put to good use once you manage to find a merchant within the dungeon. You can spend your hard-earned gold to buy yourself some new weapons or armor, get your hands on tomes that will grant you new abilities, or consumable items that can make a difference when you most need them.

Quest of Dungeons is a retro-infused roguelike dungeon crawler with a 16-bit presentation, now on Nintendo Switch 2. What this means is that you’ll be taking on procedurally generated dungeons with the character of your choice as you defeat all enemies that dare to stand in your path, all while trying to stay alive for as long as possible. The premise is simple: after an evil Dark Lord has stolen all the light, it’s now up to you to enter his lair and defeat him once and for all.
You won’t be taking on the same level layouts and fighting the same enemies in the same order, so each run will have a different feel. And since this one has Permadeath in it, that means that once you die, it’s game over and you’ll need to start from scratch all over again. Quest of Dungeons is out on Nintendo Switch 2 with an $8.99 price tag. There’s also a Nintendo Switch version of the game available for the same price as a separate purchase.

Disclaimer
This Quest of Dungeons review is based on a Nintendo Switch 2 copy provided by Flyhigh Works.