We’ll be working on a review for Haiku, the Robot, so I got in touch with Jordan – a.k.a. MisterMorrisGames – to talk a bit about the game’s development. Come check it out!
PS4Blog: Good morning! Before we start, could you please tell our readers a bit about yourself and your work?
Morning! Sure, my name is Jordan, and I’m the solo creator behind Haiku the Robot. A cute adventure-exploration game set in a vast interconnected world full of corrupt robots and machinery. I do all the art, animation, and programming!
PS4B: On that note, Haiku, the Robot is ready to go on Nintendo Switch. What can you tell us about it?
Yup, Haiku is already out on Nintendo Switch. The game’s color palette really pops on the console, and it’s a great adventure to take on the go. In the game, you will explore the dying land of Arcadia, fight fierce machines and befriend quirky robots, all while seeking the answers to the mysteries of the world around you.
PS4B: How long did it take to develop the game? Were there any particular hurdles or challenges you had to overcome during the process?
In total, I think it took roughly two and a half years to finish. Luckily, I ran a Kickstarter towards the end of 2020, and that allowed me to go full-time for a year and a half!
PS4B: How long would it take someone to play this Metroidvania from start to finish?
On average, people take about 8 hours to complete it on their first playthrough and 10 hours to 100% it. But that hasn’t stopped speedrunners from completing it in under 25 minutes – crazy stuff!
PS4B: And now it’s time for us to go. Is there something else you’d like to add?
Yes, I would like to say that even though the game is finished and complete, I am currently working on some new content updates, which will hopefully go live towards the end of this year or the beginning of the next one!