GRIME from Akupara Games and Clover Bite will be making its way to PlayStation and Nintendo Switch. Come check it out!
GRIME has rooted itself in the Metroidvania playerscape with its anatomical horror, souls-like leveling progression, and innovative parry system. All this and more allowed developer Clover Bite the ability to bring the next addition to GRIME with Colors of Rot. Colors of Rot brings new abilities, new weapons, new enemies, and a whole new area for players to explore and uncover called Childbed. Use these new ranged-melee hybrid weapons and abilities to bring down the monstrosities you’ll find in this new expansion of GRIME!
Eye-Popping Surrealism – Uncover mysterious secrets in weeping caves and face-covered deserts. Meet otherworldly characters in distinct civilizations across an organic, interconnected world – all rendered in unearthly 3D. Face foes born of the world itself, and swallow them whole.
Death-Defying Combat – Punish enemies by parrying their attacks, smash them from the ground or even airborne, and absorb them to grow your strength as you wage war on a living world.
Living Weapons – Seamlessly swap weapons made of living creatures that mutate form during combat, from jawed axes to centipede whips.
Unique Skill Progression – Hunt down and absorb challenging monsters to improve your skills and bring true customization to your playstyle.
Challenge Astonishing Bosses – Defeat creatures dozens of times your size. Adapt to their strategies, withstand their assault, and consume them to gain game-changing abilities that affect both combat and traversal.
Colors of Rot – Discover new abilities, new weapons, and new enemies that are champing at the bit just to get a piece of you. Explore Childbed and discover the horrifying mysteries that lie within.