[PlayStation 5] Beyond A Steel Sky Review | PS4Blog.net
Jump into a cyberpunk world and find out if there’s really anything beyond the steel Sky. Check our Beyond A Steel Sky review!
From Charles Cecil, creator of the Broken Sword series, with art direction by Dave Gibbons, legendary comic book artist behind ‘Watchmen’, comes ‘Beyond a Steel Sky’, the long-awaited sequel to the cult classic ‘Beneath a Steel Sky’.
You are Robert Foster. A child has been abducted in a brutal attack. You have vowed to bring him home. But the trail has led you from your community of desert wasteland dwellers to Union City, one of the last remaining mega-cities in a world ravaged by shattering wars, and political meltdown.
Fortified and impenetrable, it is a utopia in which people live happily under the surveillance and control of a benign AI. But all is far from what it seems…
‘Beyond a Steel Sky’ is a dramatic, humorous, cyberpunk thriller in which engaging puzzles drive a fast-paced narrative set in a dynamic gameworld that responds to – and is subverted by – the player’s actions.
An adventure set within a dynamic world, populated by willful characters driven by motivations that the player can subvert. In combination with a unique hacking tool, multiple solutions to puzzles emerge from player choices.
Unravel dark conspiracies, defeat a terrifying antagonist in this dramatic, humorous, cyberpunk thriller, which explores contemporary themes: social control, AI, and total surveillance.
Intelligent puzzles are interwoven with an intriguing dramatic narrative to deliver a compelling gameplay experience.
A beautifully detailed, comic-book styled world, from the mind of legendary comic artist Dave Gibbons.
Beyond a Steel Sky from Revolution Software and Microids is a sequel to 1994 adventure game cult classic Beneath the Steel Sky. I don’t know how I’ve never heard of this prequel since back in the day I played every adventure game I could get my hands on. I’m a big fan of point and click adventures, so I was definitely up for checking out this sequel! Beyond a Steel Sky does a good job onboarding players like me who missed the first one. It tells the previous game’s story pretty quickly and sets up the narrative for Beyond very effectively using a comic book style vignette by Dave Gibbons – yes, that Dave Gibbons of Watchmen fame. It’s a very cool start to this journey! Gibbons also lends his art style to the rest of the game, not just the opening cut scenes, which was a pleasant surprise.
You’ll be playing as Robert Foster, the main protagonist from the first game. He’s now returning to Union City to investigate the disappearance of a child and an issue that seems to occur in Union City in general. It’s an interesting city with a ton of space to explore, in a game that takes cyberpunk in an interesting direction with the city being completely controlled by AI.
This is a sequel to a 25-year-old game, and things have certainly changed in the point and click genre. Gone are the 2D graphics of ages past, with this game reminding me of more recent games from studios such as Telltale Games. I miss the lack of a pixel art style presentation, but I do appreciate the comic book style presentation to the whole experience. Gone are the cryptic puzzles you’d find in older games, with a format that will make it possible for even those new to the genre to appreciate what Revolution Software and Microids are offering on PlayStation 5. TLDR: most of you will definitely like the new format, but I do miss the old gameplay style.
Now I’m not saying there aren’t any puzzles to solve. There are some fun hacking puzzles to control some of the machines. And if you do get stuck, Beyond a Steel Sky has a really great hint system built into the whole process, allowing you to get a hint every 30 seconds, giving you just enough time to find the next step in the overall solution as a new idea or two stews in your brain.
Since I’m playing the PlayStation 5 version, the comic art style direction for the game definitely helps to make everything pop. From Union City itself to the weird characters that you’ll meet, Beyond a Steel Sky has a look and feel all of its own. It helps to bring to life a diverse collection of characters, each with its own unique look. It’s not going to send your console’s fan into overdrive, but I do have to say it’s a great art style choice and one that will help the game age well. The voice acting is also great, which is always nice to see in an adventure game. The dialogue quickly helps to give us a look into what makes each character tick. The soundtrack for Beyond a Steel Sky is a bit subdued, focusing more on melodies than the typical music you would expect from an adventure game.
Beyond a Steel Sky is an interesting game that pays homage to the classic adventure game that came before it while focusing on more modern gameplay elements, which will help more people get a chance to enjoy this game. Me? I still yearn for the days of the harder puzzles. Beyond a Steel Sky is out on PlayStation 5 with a $39.99 price., and it offers a strong narrative and a journey that should take you around 10-12 hours to complete depending on your experience with adventure games. If you still don’t have a PlayStation 5, the game is also out on PlayStation 4 at the same price.
Pro-tip: The original game Beneath the Steel Sky is free on Steam if you want to check it out!
This Beyond a Steel Sky review is based on a PlayStation 5 copy provided by Microids.