The Innsmouth Case from RobotPumpkin Games and Assemble Entertainment is a text adventure inspired by H.P. Lovecraft’s work. Learn more in our The Innsmouth Case review!
The Innsmouth Case from RobotPumpkin Games and Assemble Entertainment is a text adventure inspired by H.P. Lovecraft’s work, combining horror with a dash of comedy. Your journey will begin as Dahlia Marsh, a desperate mother, arrives at your office to ask for your help in finding her missing daughter. The missing person’s name is Tabitha, and she has gone missing at Inssmouth, a small port town north of Arkham. She’s only eight years old, and has been missing since last week.
You’ll be playing through 35 chapters in total, with the game saving your progress at the end of each chapter. Since this is a text adventure game, there’s going to be a lot of reading in your future… which is not a bad thing! As you go through each of the game’s chapters, you’ll have choices to make. For example, and as to not spoil things too much, early in the first chapter, your first choice will be to stay at your desk, or go home. If you decide to stay at your desk, you’ll be reminded of the many calls you’re getting all day long from people who want you to pay the money you owe – including your landlady, to whom you owe two months of rent. This will lead to a new series of choices, that will change your overall experience.
Once you decide to take the case – after making many questions to Dahlia – you can decide to go to Inssmnouth by taking the only buss that travels there once a day, or push your luck and try to hitchhike there, hoping to save a little money so that you can pay a bigger chunk of your debts – which include a lot of in-app purchases in a game, which you tried to pass as business expenses to one of your clients, who was having none of that. The bus ride will be peculiar, since the vehicle which certainly seemed smaller on the outside – has a strong smell of sulfur, and most of the passengers seem to be sitting on the aisle seats, not allowing anyone to get to the window seats.
For text adventure games, story is what draws you in and keeps you coming back for more, and I can say that The Innsmouth Case has what it takes to deliver on that end. The colorful and dark art style used for the characters you’ll meet will be a great complement to the story, as you try to find the truth about what is really going on in this peculiar town. With more than 20 endings to reach, there’s a lot of replay value for The Innsmouth Case, so I won’t spoil more of the game so that you can enjoy it on your own! The Inssmouth Case is out on Nintendo Switch with a $14.99 asking price.
This The Innsmouth Case review is based on a Nintendo Switch copy provided by Assemble Entertainment.