Merry Christmas! It’s now time for our last post celebrating the best games of 2020! If you missed the previous post for our best games of the year, you can review them right now!
Today we’re keeping the spotlight on the best PlayStation 4, PlayStation 5, and Nintendo Switch games we played this year. Please keep in mind that we didn’t play all of this year’s releases, but hopefully, this list is useful for you!
And once you’re done reading today’s article, we want to hear: which were your best games played this year? It doesn’t matter what console you played them on, we want to know!
My PS5 Game of the Year: Sackboy: A Big Adventure (PlayStation 5)
Sackboy: A Big Adventure was a pleasant surprise for me. I have always loved the LittleBigPlanet games and had a soft spot for them. But what happens when you take the create and share out of the formula? Apparently, you get an amazing platformer! Sackboy feels similar to Super Mario 3D World in play style, but I loved this even more! The controls are tight with some great inventive levels, and the look and feel of the worlds being brought together by crafting materials are just perfect. Its biggest flaw was missing the online multiplayer component at launch to complete the co-op levels, but the good news is that this is now live, so you can give it a go on your brand new PlayStation 5!
Honorable Mention: Astro’s Playroom (PlayStation 5)
Sure it’s a pack-in game with the PS5, but that doesn’t stop it from being super charming and full of fun to play. The whole point of Astro’s Playroom was to show off the DualSense controller’s new abilities, including the new haptic feedback and adaptive triggers. It succeeds easily at this, creating a currently unmatched experience on the PlayStation 5, and I hope future titles use this as a blueprint. Astro also turns into a tour of PlayStation’s history with tons of easter eggs and unlockables hidden throughout. This hit me hard with nostalgia as I’ve been a PlayStation guy since the first console. This is a must-play for all new console owners, and I hope that we see a new, longer adventure with Astro in the new future.
My PS4 Game of the Year: Fall Guys: Ultimate Knockout (PlayStation 4)
One of my biggest surprises of the year was Fall Guys: Ultimate Knockout. I didn’t know what it was until I got a Beta code for it a few weeks before release, and I immediately fell in love with it. I have never been big into multiplayer games, but the gameplay loop mixing Gang Beasts with Most Extreme Elimination Challange led to this becoming my most played game of the year. I had so much fun grabbing crowns and beating my friends when playing with them. It was also free on PS+ at launch too, which made it possible for every online gaming session to be packed.
Honorable Mention: Tony Hawk Pro Skater 1+2 (PlayStation 4)
I used to be a huge Tony Hawk kid, picking it up with the second one on my original PlayStation, and got the new games at launch, up until Tony Hawk Underground 2. After that title, there was a steep decline until Activision killed the series after Tony Hawk Pro Skater 5. I was concerned when they announced they were resurrecting Tony Hawk this year, as there had already been a terrible remake on the PS3 of the original two titles.
That being said, Vicarious Visions nailed Tony Hawk, somehow resurrecting one of my favorite series with all of the original levels from the first two games completely updated graphically. They even added updated controls from the third and fourth games, with things such as the revert so you can string some huge combos together. They did everything right with this remake, even aging the original pro skaters to their current ages and adding some of the newer skaters from the scene. I’m close to getting the Platinum trophy, but a couple of the “Get There” challenges might, unfortunately, keep me from getting it.
My Switch Game of the Year: Carrion (Nintendo Switch)
Carrion is the reverse monster game I never knew I needed. You are a blob of matter slowly making your way through a research lab you were stored in, trying to escape. You need to go kill and destroy all of the researchers and security staff in your way while growing and gaining new powers that allow you to access different areas of the lab. It’s a very light Metroidvania with a few collectibles hidden throughout the game that give some small abilities, but you really don’t need to get them. Honestly, it feels pretty linear until you get to the end. Slowly staking the halls, picking off security, taking over their bodies and ripping them apart and eating them was one of my favorite things I did in 2020!
Honorable Mention: Pixel Puzzle Makeout League (Nintendo Switch)
Of all the things I didn’t expect this year was to fall in love with a game called Pixel Puzzle Makeout League. I love Picross and visual novels, so I thought this would be an okay mashup. But what I got ended up being the best narrative experience of the year. With most visual novels, you will typically run through a path, reach the end, go back to the start, and do it all over again as you try to take on a new path with a different love interest. Pixel Puzzle Makeout League gives you the ability to pick a path but then go back and do the other ones right away during each section of the game. I was thinking about how it would all tie up at the end, which will be my canon love interest in the game… well, it turns out there’s a neat twist at the end I never saw coming, almost on the level of Undertale’s surprises. I thought I only had an hour or two left max when I was at the end of the game, but I ended up playing through a six-hour run, up until 3 a.m., which I never do. I just couldn’t stop playing until I saw the end, and I’m sure you’ll have the experience!
Aaaand with that, our best games of this weird 2020 year are completed! What were YOUR best games this year?