[Beyond PlayStation] Party Hard 2 Review | PS4Blog.net
Plan and kill your way through a party, targeting all the people involved in a conspiracy. Find out more in our Party Hard 2 review!
Welcome back to the extended Party Hard universe! Choose from hundreds of ways of dealing with noisy partygoers, incidentally destroy a drug syndicate, and save the Earth from an alien invasion. May the chickens be with you!
You just want to get some sleep… But it’s 3am, and once again your neighbors are having a loud party. You have to finally put an end to it–by any means.
The craziest party stopping stealth-strategy game is back! Party Hard 2 stays true to its crazy party crashing roots while introducing tons of shiny features:
• Dozens of new traps including combos: use different substances that react with each other. Why not set a chain reaction with water and electricity?
• 4 playable characters with entirely unique play styles, stats, and abilities!
• 14 sprawling levels featuring 2 boss fights
• 27-track OST
• Brand new crafting system and dozens of items to combine: why not a lighter and a can of gasoline?
• Take out multiple targets simultaneously with the powerful Multi-Kill ability!
• Scan the room for targets and useful objects using Party Vision!
• Interact with NPCs: get an NPC drunk, bribe punks, or make someone pee their pants in fear!
• Different objectives that match your playstyle! It’s your call if you want to choose only objective-sensitive non-civilian targets. Killing everyone works, too. Your playstyle may effect the progression of the game, specifically unlockables.
• Local co-op is back! Stop parties, with a friend!
• Brand new 3D visuals and lighting effects
• An intriguing story of vengeance and redemption. Yes, with a twist and a fugitive circus bear.
Party Hard 2 is a new stealth murder simulator that takes elements from, say, Hotline Miami, and mixes it up with a little bit of Hitman here and there. Together, this creates a melody of mayhem that you can unleash on the world. In the previous Party Hard title, you go and kill everyone at each of the parties you attend. This is important as it ties into the story of the sequel. You are now known to the media and public, and in Party Hard 2, there’s a count down to a live TV interview that will take place in the game.
The story is interesting and told through the perspective of The Party Hard Killer, but mentally he’s not all there, and there is possibly some unreliable narration going on at the same time. You are on a quest to avenge wrongdoing against a pharmaceutical company you used to work for, taking out certain targets that worked for them, all conveniently are at parties. There a few twists and turns as expected, but I really liked the way they told the story in it.
The gameplay loop is smart and satisfying… until it isn’t anymore. Let me explain. Instead of an all-out rampage like you would be used to in games such as those in the Hotline Miami series, Party Hard 2 plays more like Hitman. You can explore most of the environment without alerting anyone, pick up items, survey your surroundings, look at what’s for use at your disposal. Upon entering the level, I would always take a good amount of time picking items up and seeing what I could interact with to set up my plan of attack, then execute. To help make things easier, you do have an ability called Party Vision, which will highlight all of the usable objects at your disposal, which is super handy.
You could kill people with your knife, run people over with vehicles, throw grenades, create Molotov cocktails with pieces from around the party. Tamper with items to blow people up or electrocute them. There are a ton of ways to kill your targets. The problem would always come down to the execution. I always found specific targets to be very random in terms of where they were supposed to be. They move around during the levels, but as you try again, they will be in different places when you restart that level. This makes the planning moot, and you will need to improvise your approach. Unfortunately, improvisation leads to mistakes, being seen, and cops being called to come to find you.
There are four different playable characters, each with their own bonus and buffs. I enjoyed my time with Darius, but the time I spent with the other three characters was just as fun. There is a ton of replayability with additional characters. I love the idea of slowly planning, setting traps, and slowly eliminating targets while I hide the bodies. Unfortunately, with the randomness of where your targets will be, the gameplay never quite hits the level I was hoping for, which was a bit disappointing.
The game uses an overhead isometric view and pixel art to display the parties you will invade. It’s very reminiscent of Hotline Miami, which is why it’s drawing said comparisons. I love it, though, since the style is impersonal, allowing you to kill partiers…. you know, without feeling too bad. I will say that I found playing on my TV much easier than in Handheld Mode since everything was much larger and didn’t get lost on the tiny screen. You also see so much more detail on the big screen that you wouldn’t see otherwise. The music has a techno theme to it as well, with each level sounding distinct and pleasing to listen to on your multiple attempts.
I really liked Party Hard 2, but I liked it and didn’t love it, which I thought would be the case. What made Hotline Miami work so well was the puzzle aspects as each level would be the same every time, and you could figure it out. I was hoping Party Hard 2 would be that retched up to ten, but as there are random elements thrown in, it will change every time. It’s still fun but misses being great.
This Party Hard 2 review is based on a Nintendo Switch copy provided by