Rescue Crypto-136 who’s crashlanded on Earth and was taken to Area 42 by the humans. Oh, and while you’re there … don’t forget to Destroy All Humans! Check out Destroy All Humans ! review!
The cult-classic returns! Terrorize the people of 1950s Earth in the role of the evil alien Crypto-137. Harvest DNA and bring down the US government in the remake of the legendary alien invasion action-adventure. Annihilate puny humans using an assortment of alien weaponry and psychic abilities. Reduce their cities to rubble with your flying Saucer! One giant step on mankind!
Experience the evil side of a 50s alien invasion story
(Re)Discover why this game is considered one of the funniest ever created
Faithfully rebuilt from scratch in new galactic glory
Enjoy Crypto’s unique weaponry like the Anal Probe Gun
Pose as pathetic humans to infiltrate their fragile democracy
Use psychokinesis to send enemies flying or bombard them with random objects
Freely traverse explorable cities from 50s America using your jetpack
Obliterate humanity’s primitive architecture with your flying Saucer
Includes the restored, much-rumored, never before seen: Lost Mission of Area 42!
I have fond memories of playing the original Destroy All Humans! back when it originally released on the PlayStation 2. I remember picking it up on the day of its release and coming back home to have a good time. I hadn’t revisited it since my original playthrough back in 2005, so when THQ Nordic announced that a remake was on its way, I was definitely eager to get my hands on it to see how the game had aged and what they’ve been able to do with Crypto, one of my favorite aliens.
Destroy All Humans! sees Crypto-136 flying in a UFO too close to a test launch on a rocket. He accidentally gets caught by it, causing his UFO to crashland on Earth. He is found and captured by the US Military, which takes him to Area-42. Crypto-137 – the alien you play as – is dispatched to Earth to locate and rescue Crypto-136, and while you’re there, you might as well destroy all humans! The aliens also want to harvest as much human DNA as possible since they can use it to produce more and more aliens.
The story is told with a very campy B-movie 1950’s feel, which is exactly what I remember, and it perfectly fits the theme. All of the characters in the game are caricatures of what you would expect to find in said movie types, such as the corrupt and dopey Mayor, the men in black, the dumb farmers, and the clueless teens. On top of this, every mission is themed after a famous older movie, spoofing the title for the mission, featuring a great title card for each one. I really appreciated these touches. The star of Destroy All Humans! is clearly Crypto-137, and he’s back in full glory with his Jack Nicholson knockoff voice, angry disposition, and his lust for destruction. It was great being in his shoes again!
Crypto has different psychic abilities and a diverse range of weapons at his disposal. During the first half of the missions, you will slowly learn new abilities, witch each of the missions focusing on them as you go so that you can get used to what they do. With your psychic abilities, you can pick objects or people and throw them at other things. During fights, I would pick opponents with my mind and just toss them into the skyline or pick up explosives and throw them at the enemies shooting at me. You also have other abilities, such as the option to copy the form of a human, which will let you sneak into high-security areas undetected, the ability to make people follow you, for them to forget whats happened, and to have a human cause a distraction.
You will use these in interesting combinations for the more stealthy parts of some missions, and there will be quite a bit of those to complete! One of my favorite missions had me disguised as a human so that I could get to the Mayor. I had one of the police officers cause a distraction to take their eyes away from me, and I copied myself as the Mayor and finally addressed the crowd telling them everything was normal, and communism was to blame for all of the weird things going on. It’s really fun!
As for the weapons you can use, there’s a zap gun, a blaster that will incinerate people, a gun that shoots a bomb and you can choose when it explodes, and a very special type of probe. These are all fun to use, and when you mix them up with your psychic abilities, it’s quite a blast! My biggest issue though, was the low ammo available for them. The lighting zap gun recharges, but the others do require ammo, which means you have to transmute objects around you into ammo during battle and let me tell you, that part is not fun.
At a certain point near the end of a mission, you will get the option to jump into your flying Saucer and wreak havoc on the town by destroying as many buildings as possible. As you can imagine, the army ends up dispatching tanks and other ground to air units, and if you’re not careful, you can end up feeling overwhelmed by them. There is an option to put up a shield to stop missiles, but I rarely saw them coming and didn’t have much time to put it up due to the chaos of everything going on around me.
During missions, you will also unlock some of the in-game currency at the end, which you can spend on a plentiful amount of upgrades for your weapons, abilities, and Saucer. You should definitely start by focusing on the weapons since you use them a lot. Since the zap gun requires no ammo, I started by upgrading that one to boost its overall charge and how many opponents I could attack with it at once. You can use upgrades to customize your experience so that you can focus on the weapons you favor.
The other thing that had me really surprised was how modern the controls felt. Crypto moved just right, all of the weapons were on a weapons wheel available by pressing a button, psychic abilities were mapped to the D-pad, with the ability to throw people mapped to the R1 button. I was really afraid this was going to feel clunky, but honestly, it felt really great on PlayStation 4. I honestly don’t remember how the original controlled – since it’s been 15 years since I played it – but the controls for this PS4 remake did feel updated.
While the controls did feel really good, a lot of the gameplay itself did feel, well, older. Things like the checkpoints didn’t feel great, because if I ended up making a mistake during a mission, I was pushed back and lost around 10 minutes of progress. The game also spawns a ton of enemies at all times, and this is even harder to stomach during the sections in which you take control of your Saucer. It’s not a deal-breaker, and it shouldn’t discourage you from playing this one on your PlayStation 4, but do be prepared to take on an experience that will, at times, take you back to the PlayStation 2 era with a lot of new polish. You can spend quite a bit of time in this world as well, as there are collectibles to find, other goals you can complete, and even extra skins to unlock for Crypto.
As someone who played the original on PlayStation 2, I certainly had an idea of what I was getting into, but I was curious to see how it would hold up. In a lot of ways, the controls feel great, the visuals are excellent, and I love the 1950’s B movie alien aesthetic. I feel that all of the abilities and weapons hold up as well. There are definitely some things baked into the actual gameplay that will take you back to the PS2 era, but it’s not a deal-breaker.
This Destroy All Humans! review is based on a PlayStation 4 copy provided by