[PS4Blog.net Interview] Peter Hijma On Unitied

by EdEN, Owner

We’ll be working on a review for Unitied, so I got in touch with indie dev Peter Hijma to talk a bit about the game and its development. Come check it out!

PS4Blog: Hi! Welcome. Thank you for taking the time to do this interview. Could you please tell us a bit about yourself and your work?

I’m Peter Hijma, 29 years old and living in the Netherlands. I created Unitied in my spare time using Unity. During the workweek, I’m a web application developer. I’ve also created Newton’s Cradle Puzzle Game, which has just released on Steam. I do plan to port this one to the Nintendo Switch as well, and it’ll be a touchscreen-only game.

PS4B: Unitied is ready to go on Nintendo Switch. What can you tell us about this game?

The idea of the game is very simple: you move all blocks at the same time in one direction to try and solve each puzzle. By doing this, you have to finish the puzzle with all the blocks. I didn’t know if Unitied could be considered an enjoyable game when I started developing it. It was after I published the game on Steam, when it only had 35 levels, that I started to get some feedback that was more positive than I expected! After that, I ended up adding an extra 15 levels. I’m now confident that the concept of the game is pretty unique while also being enjoyable!

Unitied Review - 1

PS4B: How long did it take to develop the game? Are there any differences between the Nintendo Switch and the Steam versions of Unitied?

The game took about ten months to complete, but I only worked on it occasionally. The gameplay mechanics were pretty easy to implement. The hardest part by far was creating the levels! I created the levels by hand, and some of the later levels took a lot of time and brainpower. As of this moment, there are no differences in gameplay between the Nintendo Switch and Steam versions.

Unitied Nintendo Switch Review - 3

PS4B: With Unitied set for its Nintendo Switch debut, are you working on a new game project?

I’ve just started on a follow-up for Unitied with some new gameplay mechanics and ideas. I’m planning to put a lot of effort into it so that it has more levels, better visuals, and hopefully making it better than the original! Unitied has been received pretty well so far, so I think the gameplay mechanic is unique enough to do a little more with it! Besides that, I’m not yet working on another new title, but when a new idea pops up, I definitely will get to it right away!

Unitied Switch Review - 2

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