[PS4Blog.net Interview] Hamster On Coke Games On Zenge

by EdEN, Owner

We’re working on a review for Zenge, so I got in touch with indie Hamster On Coke Games to talk a bit about the game’s Nintendo Switch development. Come check it out!

PS4Blog: Morning! Welcome. Could you please introduce yourself to our readers?

Hey! I’m Mike, a puzzle game designer, better known as Hamster On Coke. I’m focused on creating interesting, packed with different mechanics and ideas, as well as well-paced puzzle games.

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PS4B: Zenge is on its way to the Nintendo Switch. How would you describe the game to someone who’s never heard about it?

You’re going to experience a short but gorgeous story, told by way of beautiful art and music. What looks like a simple jigsaw-like game, will soon evolve into ever-changing puzzling levels. Not too easy and not too hard. It’s something everyone can chew on, relax, and enjoy.

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PS4B: How long did it take to develop Zenge? Where there any particular hurdles or challenges you had to overcome while working on it for the Nintendo Switch?

Zenge is a very well-received game that was originally released back in 2016. It’s sold more than 500k copies on different platforms to date, and I’m really proud to have it ported to the Nintendo Switch. The hardest thing was re-thinking the controls so that the game is playable with the Nintendo Switch Joy-Con. I took my time to think it over and over, and I – hopefully – came up with a really neat way of playing the game with the Joy-Con. Other than that, the Nintendo Switch is a great platform to port games to.

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PS4B: How long would it take some to play all of Zenge from start to finish?

I’d say 1.5-2h. It’s a short, yet extremely well-paced experience and the main goal is for quality over quantity. I believe you’ll love every second of this game. It’s designed this way so that everyone should (and wants to) finish it in 1-2 attempts.

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PS4B: Are you currently working on any new projects that might make their way to consoles?

Yes, I am. As a matter of fact, it’s going to be a game that tells the story of creatures that are stuck in their own dimensions, which have to cooperate in order to free themselves from being wrapped around infinite space. Stay tuned for more info anytime soon!

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PS4B: And now it’s time to end this one. Would you like to add anything else before we go?

I hope you’ll enjoy playing Zenge. I’d love to hear your opinions on it! Have fun, and stay safe!

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