We’re working on a review for Bitlogic, so I got in touch with OXiAB Game Studios to talk a bit about the game. Come check it out!
PS4Blog: Hi! Thank you for joining us this morning. Could you please introduce yourself to our readers?
Thanks for inviting us! I’m Rafel Pérez from OXiAB Game Studios. We are an indie studio based in Barcelona, Catalonia. We make games that we would want to play. We started on the Nintendo Wii U with Canvaleon, and this year we have published Bitlogic for PC and Nintendo Switch.
PS4B: On that note, Bitlogic is now out on Nintendo Switch. How would you describe the game to someone who’s never heard about it?
Well, Bitlogic is an MSX computer platform action game that members from OXiAB and some friends started three years ago. I’m an MSX developer in my spare time – yes I know I’m crazy like that – and we’re presenting our own remastered version on Nintendo Switch. In the game, you take control of Bit, your personal avatar in a virtual world full of dangerous enemies, hidden paths, and digital mysteries. It’s an arcade adventure set in a cyberpunk world with an old-style game feel and a plot that makes you think about the meaning of life.
The first time you play, you will notice that Bit can’t jump or crunch. He’ll be able to walk, shoot, and fall down without taking damage. This feature makes the game become a labyrinth puzzle experience in which the player is pushed to obtain all the items to be able to move forward in the story. Yes, we know… a platforming game without jumping? Indeed! You should give the game a go if you like puzzle games.
PS4B: How long did it take to develop Bitlogic for the Nintendo Switch? Where there any particular hurdles or challenges you had to overcome?
Fortunately, Nintendo has a great developer environment, and it’s easy to code in C++ (we have our own game engine!). We made few changes in the code and the in-game assets to port our game from PC to Nintendo Switch.
The challenge was to become a Nintendo developer. You must have a nice project to be a third-party developer. Bitlogic enhanced was developed in one year. In its final stages of development, both versions, PC and Nintendo Switch, were worked on together.
As for some of the hurdles faced during in development, the hardest part to code for Nintendo Switch was the sound system functions. It was a bit complex because SDK is very flexible and powerful, but has a lot of features to control. It was a question of time, patience, and a lot of work!
PS4B: With Bitlogic out on Nintendo Switch, are you currently working on a new project?
Yes! We are working on four other projects… not at the same time! One is for children, one is for a mature audience. As for the other two, we’re developing a rhythm game and a new platforming puzzle game. For more information, stay tuned to our Twitter and Instagram accounts!
PS4B: And that’s all the time we have for today. Is there something else you’d like to add before we go?
Yes! If you like retro games, then be sure to give Bitlogic a try. The release on Nintendo Switch includes the original MSX version (lower resolution and pixel art) for a nostalgic feel. You can also select between the original chiptune soundtrack or an electronic techno music soundtrack. We hope your readers like Bitlogic.
Thank you for your time!