[PS4Blog.net Interview] GrimTalin On Rollin' Eggz | PS4Blog.net
We’re working on a review for Rollin’ Eggz, so I got in touch with GrimTalin to talk a bit about the game. Come check it out!
PS4Blog: Hi! Good to have you back with us. How are you doing?
A bit exhausted honestly! It’s been quite a crazy year for me, especially on the personal side. With my second son born last June and a house to work on, I haven’t been able to dedicate as much time as I wanted to game development. But I’m trying to compensate by publishing.
My collaboration with Square Head Games has now reached a second game, and we’ve been quite happy working together. I do hope that the second half of this year will be entirely focused on finishing Long Ago: A Puzzle Tale, but I’ve been known to plan for more than I can handle, so nothing is set in stone yet!
PS4B: On that note, after previously publishing Cake Laboratory from Square Heads Games, you’re ready for the release of the studio’s Rollin’ Eggz on the Nintendo Switch. What can you tell us about this one?
I think it was right before the release of Cake Laboratory that I was talking to Olga, the big boss lady from Square Heads, and she was telling me that if all went well with Cake Lab, and if I interested, they had another game they would like to bring to the Nintendo Switch. The first time I saw the gameplay, I chuckled – this was one of my first interactions with gaming as a little child, on a Russian homage of Game & Watch Egg, but with super cute and colorful graphics, and with neat new mechanics added.
I was on board, and it was only a matter of timing the release. Since they wanted to step up their game – or gameplay – from Cake Laboratory, they spent a few months revamping all graphics, adding new game modes, polishing the gameplay and once again making sure everything was smooth for the Nintendo Switch.
I’m super happy with how the game turned out. I know it was a lot of work on their part, but it really shows in the final product. I think it’s going to be yet another great game to experience with your children or a great entry into gaming for the small ones. I said it before, both Olga and I have children, and we love being able to bring something to the Nintendo Switch that we can enjoy with our family.
PS4Blog: With Rollin’ Eggz ready to go, are you currently working on any other game for a Nintendo Switch release?
Before I became a publisher – I still can’t say that with a straight face, but I guess technically I am one – I was working on Long Ago: A Puzzle Tale, which, unfortunately, has been on pause for some time now. But I’m definitely going to finish it. My hope is I’ll manage to do this in time for a Christmas release or sometime around that!
And before this, I want to release The Adventures of Elena Temple on more consoles. I guess I can share a bit of an exclusive new: The Adventures of Elena Temple is coming to Xbox One! The porting is decently advanced, and I should submit for certification soon.
After that, well, as I’ve said on Twitter quite a few times, I have seven dev kits in my office, and I plan on taking advantage of that! So whatever console you’d like to see Elena Temple on, chances are high it will happen. I don’t know when exactly, but it’s coming. It’s surprising and exciting how many good things came to pass because of my quirky little retro platformer, and I want to take the chance to explore all those avenues. The plan is to have a solid foundation that will allow me to launch Long Ago: A Puzzle Tale on several consoles and PC simultaneously. And if you’re thinking this lucky guy has access to the next PlayStation or some other unreleased console, I’m sorry to disappoint you, but no, I’m not that lucky!
PS4Blog: Once again, thank you for taking the time to do this interview. Would you like to add anything else before we go?
It’s my pleasure! First of all, I hope people will give Rollin’ Eggz and/or Cake Laboratory a try, especially if they have children, the lovely people at Square Heads Games have worked hard to delight the little gamers. And for anyone asking if there’s any new adventure planned for Elena Temple, I think 2020 has enough 2s in it to compel me to put the heroine through some new ordeals. There’s a lot of love for the woman with the worst pistol in the world, and I have a tad more ambitious game in mind that I’d like to see become a reality. But I’ve been known to plan for more than I can handle.