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[PS4Blog.net] Tortuga Team On Braveland Trilogy | PS4Blog.net

[PS4Blog.net] Tortuga Team On Braveland Trilogy
EdEN, Owner

We’re working on a review for Braveland Trilogy, so I got in touch with Tortuga Team to talk about the game’s Nintendo Switch release. Come check it out!

PS4Blog: Welcome! Thank you for taking the time to do this interview. Can you please help us get started by introducing yourself to our readers?

Hello, my name is Anton Mikhaylov. I am the lead game designer and co-founder of our tiny indie studio Tortuga Team. We focus on creating friendly strategy games and have been working on the various Braveland games for about five years. You might also know some of the games I worked on previously – King’s Bounty and Space Rangers.


PS4B: Braveland Trilogy will hit Nintendo Switch on March 7. How would you describe this release to someone who’s never heard about the games?

The short summary is – “Imagine a light JRPG meets Heroes of Might and Magic.” Our game is an old-school strategy game with a hexagonal playfield, and it features a fun and casual story. You lead your hero and gather the army in a colorful hand-drawn world. Our trilogy pack contains three big chapters – Warrior, Wizard, and Pirate. Each with its own hero and its own story to tell.


PS4B: How long did it take to work on porting the trilogy to Nintendo’s hybrid console? Where there any hurdles or challenges you had to overcome?

Nintendo provides developers with great tools to make games for their platform. But as always with consoles, you have to polish your game more thoroughly so that the user experience is smooth. We have rewritten controls from scratch to support gamepads and have taken a lot of care to make these controls feel native to the game. With the Switch, you are pretty limited with options, as a single joy-con doesn’t have too many buttons and sticks available. But we managed – the game is fully playable with a single joy-con, and you’ll never guess, that not so long ago it was meant to be played with keyboard and mouse.


PS4B: Thanks to your experience with the Nintendo Switch, are you also considering bringing Braveland Heroes to the console along with the Steam version being worked on?

Braveland Heroes is an early access game with a strong online component. Bringing online games to consoles is a much more complicated challenge. It requires more polishing, so we may think about bringing it to consoles only when we are sure that the game is stable enough and has reached the necessary level of quality like Braveland Trilogy.

PS4B: Once again, thank you for doing this interview. Would you like to add anything else before we go?

Braveland Trilogy seems small and cute, and it really is. The game is ideal for short sessions about 10-20 minutes, and you could return to the game at any time without forgetting something important about the story. All three games provide you about 20 hours of story-based gameplay. So it’s not so small game. Our game is ideal for introducing someone in the strategy genre but is pretty challenging if you choose hard difficulty. And don’t forget about exclusive local duel mode for Nintendo Switch. You could challenge with your friend or child in any place of the world.


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