7 Billion Humans is a fun puzzler brought to you by the developers of World of Goo, Little Inferno, and Human Resource Machine. Learn more about it in our 7 Billion Humans review!
The game begins by telling you that robots have taken over all the jobs, and since humans obviously want jobs as well, the robots decide to give all the humans jobs because they’re awesome… 7 billion jobs for 7 billion people. The robots create a universal office, and humans work harmoniously with robots knowing that they are their bosses. Because of this, you play as a robot who is in charge of a bunch of human employees, so you’ll need to assign tasks to humans during the various phases of the company.
Puzzles are rather tough to explain, so I’ll use some of the earlier puzzles as an example of what you can expect to find as you progress in the game. The difficulty of course ramps up as you go as you solve more and more puzzles. Each level has a grid and on the side is a text box where you can issue commands to your human employees. You will start out with simple commands like moving blocks in a certain direction, but things quickly become a bit chaotic due to the complexity introduced with longer and more varied command chains, as well as more and more employees to assign tasks to.
The game primarily focuses on teaching you how to code, line per line, step by step. In the last handful of years there has certainly been a steady surge of coding games, particularly of those aimed at children, and 7 Billion Humans, as well as its predecessor Human Resource Machine, are definitely doing their part. Who knows, in a few years we might end up playing games from developers who first learned to code by playing video games. How crazy is that?
7 Billion Humans is aimed not only at those who have an aptitude for computer science and programming, but for any type of gamer who is curious about learning how to use functions to solve problems with clever solutions. The more you play, the better you’ll get at this basic coding environment, spotting section in your code that can be optimized, lowering the overall number of steps or using other actions to complete the same goal. In the end, the game is certainly fun and, while not being as unique since the team did previously release Human Resource Machine, it does expand on the formula and scope. The funny writing and charming cartoony art style will win you over and keep you chuckling until the end. It’s a polished release that I highly recommend.
This 7 Billion Humans review is based on a Nintendo Switch copy provided by Tomorrow Corporation.