[PlayStation 4] Gal*Gun 2 Review | PS4Blog.net
I’ll say it right from the start: Gal*Gun 2 is a really weird niche release from Inti Creates and Pqube, in which you must seduce girls in a high school setting in a very different way. Learn more in our Gal*Gun 2 review!
Gal*Gun 2 – Launch Trailer
As soon as the game starts, and in mean literally in the first second, you talk to your friend right next to you, and one of the choices you can reply is “I love you.” That came out of nowhere and was a tad too early for me, being new to the series, but it does show you what you can expect from the rest of the game. After a quick introduction to your friends, the class ends, and as the main character is going out, he realizes he’s forgotten his phone on his desk. When he gets back there, he sees a box on top of it, which is definitely strange. As he opens it, he sees a pair of goggles. He puts them on and realizes they allow him to see an augmented reality, a metaverse living alongside the real world. You see someone new who tells you that you’re to become the hero to a quest of slaying metaverse demons!
As far as the gameplay in Gal*Gun 2 goes, you’ll be dispensing pheromone shots to the various possessed girls in school for them to reach Euphoria. Yes, you read that right. Your goal is to use pheromones on high school girls by aiming at their head, chest, hips or legs, searching for their random weak spot. Some of them are possessed by mini-demons and are stronger than the regular girls. Sometimes they’ll curse at you, but if you aim at the red kanjis, they’ll be easier to seduce. The “enemies” can be attacked by either hitting them with, or by setting the gun in vacuum mode, which swallows the demons in.
As you progress, there are side quests that become available that will grant you more demon buster points. Completing quests with some different gameplay elements around the same core mechanic grants items that can then be used to charm your friends in the light dating sim side of things. One of the other types of mission you can take on is a typical “protect the target” so that you can keep demons away, and while these aren’t particularly hard they did feel a bit too long since each quest takes around 10-15 minutes to do. They’re relatively lengthy, so if you happen to miss one objective and have to start over again, you’ll have a good chunk of gaming to repeat.
As you can imagine, the game is obviously mature in content and is not for every type of gamer out there. Even though I was curious about this release, once I started to play it my first thought was that the core concept was a bit too much and over the top, but your mileage may vary!
About the game’s presentation, it is fully voiced in Japanese and subtitled in English, which was to be expected given the game’s nature. However, to my surprise, where sometimes this type of releases go for a look with pre-rendered background and static characters images for their cut-scenes, Gal*Gun 2 goes full 3D, with a fully rendered school, which definitely helps to bring the game to life.
Gal*Gun 2 is a quirky Japanese release, and one that will not be to the taste of everyone, given its core context. I play a lot of games from many different genres, and I can definitelyt ell you that the main gameplay mechanics might rub some people the wrong way. But if you have played the previous entry and are ready for more, then this one will definitely scratch that itch.
PSN Game Size: 2.25GB
This Gal*Gun 2 Review review is based on a PlayStation 4 code provided by PQube Ltd.