[PS4Blog.net Interview] Zoink Games On Flipping Death | PS4Blog.net
Zoink Games is hard at work putting the final touches on Flipping Death for its August release, so I got in touch with Alexandra over at Zoink Games to talk a bit about the game and its development.
PS4Blog: Morning! Thank you for joining us today. Can you get this going by introducing yourself to our readers and telling them a bit about your work?
Thanks for having me! And sure. I’m Alexandra, Community Manager at Zoink Games. I do a little bit of everything at the studio – tweet, write stuff, create videos and show off our games at conventions. It’s a lot of fun!
PS4B: Flipping Death will be making its way to the PlayStation 4 and the Nintendo Switch in August. How would you describe this one to someone who’s never heard about the game?
Don’t forget about Xbox and PC/Mac! Flipping Death follows the story of Penny, a young woman who just died and got a job temping for Death while he’s on vacation. It’s a puzzle platformer, and your quest is to help the ghosts of the world with their unresolved issues while also solving the mystery surrounding your own death.
PS4B: How long has the team been working on this one? How much have the game’s overall design and gameplay mechanics changed from its initial concept phase to the current build?
It’s a bit hard to say. We created a demo for it some years ago, but weren’t totally happy with how it turned out. Then, about two years ago, we picked it up again and got the technical aspects sorted out. So about two years of actual development. The main mechanics have stayed kinda the same throughout. Using Death’s magic scythe you can possess people who are still alive, which makes the whole world flip around (hence the name!) to reveal the living world.
PS4B: Will players get the same experience when playing Flipping Death on PS4 and on Nintendo Switch, or are there any major differences between the two versions?
No, the game is pretty much the same. Some things are enlarged on the Switch to make sure you can read it in handheld mode, but otherwise you won’t notice any major differences. The framerate is a bit higher on the more powerful consoles, but will hold a steady 30fps for Switch!
PS4B: Could you please share the game’s trophy list with our readers?
Not yet, sorry 😀
PS4B: Once again, thank you for taking the time to do this interview. Would you like to add anything else before we go?
If you want to get a feel for Flipping Death you can always check out our previous title Stick It to The Man, which is its spiritual predecessor. It has the same kind of artstyle and humor, albeit not the same exact gameplay!