Minit is an adventure game in which each life you take on lasts only a minute. That’s right, 60 seconds is all you have! Intrigued? Learn more about this one in our Minit Review!
Minit is a peculiar little adventure played sixty seconds at a time. Journey outside the comfort of your home to help unusual folk, uncover countless secrets, and overcome dangerous foes, all in hopes of lifting a rather unfortunate curse that ends each day after just one minute.
Minit – Launch Trailer
As Minit starts, you’ll take control of your character right away, with no introductory text, no story elements, nada. You are in your house, you go out and… well that’s it. All it takes is 10 seconds, and you’re right in the thick of it! Honestly, the first few seconds are a bit confusing because you have no indication whatsoever of where to go, and what to do. The good news is that you will soon find a sword. Neat, right?
Essentially, in each life you’ll notice that a small objective can actually be achieved. Each item acquired will be kept so each new life (every sixty seconds), feels like a “New Game+” – which is really as fun as it sounds! Each new item will help you go further and further into the game. For example, a flashlight can be acquired early on, which will allow you to progress into caves which are almost pitch black when you venture in, and no flashlight would make it impossible to explore the cave within the game’s tight 60 seconds timer, right?
Progressing further also means that you’ll uncover new homes (spawn points) in the world. Of course, you can always go back to previous homes to go in a different direction from there in the short window you have – every second counts so selecting the right home for your new target is important.
The more I progressed, the more Minit reminded me of The Legend of Zelda: Link’s Awakening on the original Gameboy, which is definitely a great thing! Since you’re kinda free to go in any direction you want, the game didn’t feel like it was too linear, even though it’s obvious that some items are needed to progress at certain points.
As for the game’s presentation, at this point you can see that it is really minimalist and sans colors, featuring a black background with white sprites over it. I loved the 8-bits art style of the game since it kept me focused on the small chunks of action. A nice feature is that you can ajust the brightness and darkness of the screen which is a good thing due to the art style used.
I also want to mention that I played a good chunk of the game on my PlayStation Vita thanks to the handy remote play option, and I definitely had a great time playing this one on the go. This is not a native PlayStation Vita game, but playing it by remote play certainly makes me hope that the game is made available on Sony’s portable at a later date.
Minit surprised me. After starting on a small scale that will make you think that it will be over in a few minutes, the game will soon let you know it’s a larger adventure. I liked playing through the campaign of Minit, since The Legend of Zelda: Link’s Awakening is one of my favorite games of all time – it also has a bit of Half-Minute Hero in it, which is definitely great.
This Minit review is based on a PlayStation 4 code provided by Devolver Digital.