[PS4Blog.net Interview] Barrel Roll On Enter The Gungeon
We’re working on a review for Enter The Gungeon on Nintendo Switch so we got in touch with Dodge Roll to talk about the game’s development and its port to Nintendo’s hybrid console.
PS4Blog: Hi! Thank you for taking the time for this interview, what with it being mid-December and all. Could you please get us going by introducing yourself to our readers and telling them a bit about your work?
It’s no problem at all. My name is Dave Crooks, and I am the game designer at Dodge Roll. Our first and best game so far is Enter the Gungeon.
PS4B: On that note, how would you describe Enter the Gungeon to someone who’s never heard about it?
A bullethell dungeon crawler roguelite with extremely punny bosses and several hundred different guns and items to find shoot and them with.
PS4B: The game is seeing a Nintendo Switch release. What can you tell us about this build? What makes it different from, say, the PS4 release? What about the DLC that has been available for other versions?
The Switch version is actually the most advanced version of the game. It includes some of the quality of life improvements coming in the next major update (Advanced Gungeons & Draguns), like additional teleporters and extra currency. It also has some of the changes to the Gungeon’s generosity like better drop rates, chest and shop item qualities. All platforms will be getting these features and more when we roll out AG&D, by the way. There is also added control schemes, including one that takes advantage of motion input. All of the content released from patches and updates is included in the Switch build, and future updates should be simultaneous, or near simultaneous on all platforms.
PS4B: Is it going to stay as a digital release, or are you looking into doing a physical release for the game with extras like a manual, soundtrack CD, etc.?
We’ve talked about doing a physical release, and I think that the likelihood of that happening is reasonably high, but not for the Switch. If it happens, it will almost certainly be a PS4 copy. We are working out exactly what form that would take. Do people still buy CDs? We have some cool ideas to make it special when or if it drops, but I’m not sure if that means a book, figures, or what.
PS4B: And now it is time for us to go. Once again, thank you for doing this interview. Is there something else you’d like to add before we go?
Not really, other than to say thank you for the opportunity, and thanks to all our fans who continue to support and spread the word about our silly game. Stay tuned, there will be some announcements about Advanced Gungeons & Dragons soon. Cheers!