Far From Noise puts you in the shoes of someone in a tricky predicament: you are in your car, balancing on the edge of a cliff, and could fall at any moment. Interested so far? Read our Far From Noise review to find out why this is a game you must add to your collection!
You are balanced on the edge of a cliff in an old rusting car. The sun is setting behind the horizon and night will soon fall. With no immediate means of escape, perhaps all that’s left is to attempt to feel some connection with the world at the end of it all.
Far From Noise – trailer
As soon as the game started, I was already amazed by how beautiful the landscape was. You have to be aware that this release is a “different” type of game since it wanders into philosophical territory, so to speak. While at first, I wasn’t sure on how to classify this release, I think it would be accurate to say it’s a great-looking visual novel.
As you begin, you’ll see that you are in your car, hanging dangerously on the edge of a cliff. Your car engine doesn’t seem like it’ll start anytime soon, so you start to think about the alternatives you have to get out of there. Being far away from civilization (hence the game title), you’ll end up talking to yourself and to the different wildlife around you.
This game is all about yourself, and you can choose the dialogue options that best fit your mood at each moment, and the story will change depending on what you chose. For instance, in my second run, I chose different dialog elements and was surprised about how deep the changes were for the new story branches I took.
I already mentioned that the game was visually very beautiful, even if you’ll be seeing the same scenery from the beginning to the end of this game. The colors are vivid, and I loved watching the slow transition from day to night. The soundtrack is also amazingly well done and perfectly complements the setting during key moments in the story. In short, this game is relatively minimalistic, and that works great for the type of experience it presents.
I must also mention how the narration in Far From Noise is perfect. Perfect. I won’t spoil the story at all here, but it does get pretty philosophical as it progresses, and I’m sure each player will end up taking a different experience depending on where they are in their real-world life.
Trophy-wise, this isn’t a hard title to achieve 100% on, and I’m sure most dedicated gamers will achieve it. It requires at least two full runs (which in my case had very different dialogue choices), and can be achieved in roughly three hours or so. My first run took me a little more than one hour, so this isn’t too long of a game. This is a release that is meant to be slowly discovered, and not rushed through, so do keep that in mind!
Far From Noise is a unique experience that I’m delighted to have had a chance to play, and I loved each minute of it. Its creator, George Batchelor, did an amazing job on this release that every player looking for a different, introspective experience should definitely play! Come for the game presentation, and stay for the amazing narrative!
PSN Game size: 350MB (PS4)
This Far From Noise review is based on a PlayStation 4 copy provided by George Batchelor.