After a long wait, Battle Chasers: Nightwar is now out on Sony’s home console. Is it worth the hype? Read our Battle Chasers: Nightwar review to find out!
After a very successful Kickstarter campaign, the first game from Airship Syndicate is finally available on PlayStation 4. Battle Chasers: Nightwar is an RPG created for fans of old-school turn-based combat titles, in what can be described as a rich and detailed fantasy world.
But looks can be deceiving. Although some elements are indeed of the old-school nature, so many elements have been drastically overhauled, refined and polished, that make this a very different beast. This is a bit of a double-edged sword, but as a whole, it’s incredibly well done.
Battle Chasers: Nightwar is set in a fantasy world that’s interspersed with beautifully drawn steampunk-esque elements and, honestly, the level of attention to detail is quite breathtaking – there wasn’t a single area I explored that didn’t leave me a wee bit slack-jawed. But make no mistake, the old-school roots are here, and you WILL have to grind for a while as you did with the games of yesteryear. If you don’t? You won’t be able to progress very far before getting your ass handed to you.
Dungeons can be traversed and completed multiple times, which offers a bit more in terms of playability, as the actual room layout is randomized to keep you on your toes, and there are a plethora of other elements on offer, like minigames, for example – or just plain old-fashioned treasure hunting.
Combat is a turn-based affair, where characters have the usual health and mana gauges, along with a burst and overcharge gauge. Burst is built turn by turn, and it essentially allows a character to unleash a devastating attack – these take a lot of time to charge, but are well worth it, if only to watch the cool animations that play when you use one. Overcharge, on the other hand, builds with successfully landing standard attacks, giving a temporary boost to a character’s mana in battle, but also for powering powered up abilities to really deal some damage to the enemy you’re facing.
The game is the usual affair of good versus evil, in this case, you’re tasked with stopping a Necromancer and, truthfully, it’s a bit of a plod at times at telling the story contained within, but thankfully the characters’ relationships are really what stand out. A short chat here and there between two of the party members gives the player some insight into the minds of the characters they’re playing with, and it’s touches like these that elevate the story somewhat, and it’s really worth noting that the voice acting here is top notch, a budget well spent.
While the game is a familiar affair, in terms of play and story arc, it’s really quite a treat. Some of the visuals are amazing and while the grinding will put off some players, for those who really enjoy the time invested to power up their characters, it’s worth the run. I also have to point out that whether you’re familiar with the comic book the game is based on or not, it really doesn’t matter, and I thoroughly recommend Battle Chasers: Nightwar without hesitation.
This Battle Chasers: Nightwar review is based on a PS4 copy provided by THQ Nordic.