We’re currently playing The Girl and the Robot for review, so we got in touch with Flying Carpets Games to talk about the game’s development and PS4 release.
PS4Blog: Hi! Thank you for joining us at PS4Blog.net. Could you please get us going by presenting yourself to our readers and telling them a bit about yourself and your work?
Hello! My name is Salim Larochelle, a game designer that worked in the industry for about nine years. I started at a company called Gameloft, but I left in 2012 to start my studio Flying Carpets Games. We just finished our first game The Girl and the Robot, and we are now starting a new one.
PS4B: The Girl and the Robot is now available on PlayStation 4. How would you describe the game to someone who’s never heard of it?
The Girl and the Robot is a third-person action-adventure game with puzzle elements where you play as a little girl trying to escape a castle ruled by an evil queen. On your way, you find an ancient robot that you can control remotely. The main gameplay element is switching control between the two characters in order to solve puzzles and progress.
PS4B: The game was funded on Kickstarter back in 2013. How much did the game change during its development? Were there any particular challenges you had to overcome?
Yes, some things did change, although we were successfully funded our budget was still very limited, and so some features like more cutscenes and more enemy types were not implemented, unfortunately. The game is still very enjoyable, but we plan to do more for the sequel.
PS4B: Now that the game is out on PlayStation 4, are you considering porting the game to the Nintendo Switch?
Unfortunately, the Switch is not in our plans right now – we are focusing on creating our new game.
PS4B: And now it is time for us to go. Would you like to add anything else?
I want to thank all our loyal backers and fans. More great stuff will come soon!