We’re currently playing Shoppe Keep for review, so we got in touch with indie team Strange Fire to talk about the game’s development for the PlayStation 4.
PS4Blog: Good morning! Thank you for joining us at PS4Blog.net. Could you please present yourself to our readers and tell them a bit about your work?
We’re Strange Fire, a small indie game development studio based in Klaipeda, Lithuania. We have now spent more than two years in the industry and have released Shoppe Keep and Craft Keep VR. We specialize in creating games that center around managing a business, with some unique twists.
I’m a big fan of the Neptunia series, so I was more than ready to review the latest release from Idea Factory International. Come check out our Cyberdimension Neptunia: 4 Goddesses Online review!
Syndrome is seeing a PlayStation 4 release, with PlayStation VR support, so we got in touch with BIGMOON ENTERTAINMENT to talk about the game’s journey to Sony’s hardware.
PS4Blog: Morning! Thank you for taking the time to join us at PS4Blog.net. Could you please introduce yourself to our readers?
BIGMOON ENTERTAINMENT is a Portuguese developer and publisher that started a few years ago as a game developer creating assets and porting games for other video games companies with focus on PC and Consoles.
Step by step we continued to grow, and the next logical step was to develop our own games, and that we did, leaping into the publishing market as well.
Currently we are an international company with our publishing division located in Sheffield, UK, and our main development studio located in sunny Porto, in the northern region of Portugal. BIGMOON has a dedicated team, focused on a simple and clear goal: to develop and publish the best games possible for PC and Consoles.