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PS4Blog.net | October 22, 2017

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[PS4Blog.net Interview] Strange Fire On Shoppe Keep

October 11, 2017 |

We’re currently playing Shoppe Keep for review, so we got in touch with indie team Strange Fire to talk about the game’s development for the PlayStation 4.


PS4Blog: Good morning! Thank you for joining us at PS4Blog.net. Could you please present yourself to our readers and tell them a bit about your work?

We’re Strange Fire, a small indie game development studio based in Klaipeda, Lithuania. We have now spent more than two years in the industry and have released Shoppe Keep and Craft Keep VR. We specialize in creating games that center around managing a business, with some unique twists.

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[PlayStation VR] Light Tracer Review

October 11, 2017 |

Light Tracer is an interesting take on the platforming genre which is now available on PlayStation VR. Learn more about it in our Light Tracer review!

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The Jackbox Party Pack 4 Out On October 17 On PS4

October 11, 2017 |

Jackbox Games announced that it will be bringing The Jackbox Party Pack 4 to the PlayStation 4 on October 17. Come check out its trailer and some new info!

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[PS4] Cyberdimension Neptunia: 4 Goddesses Online Review

October 10, 2017 |

I’m a big fan of the Neptunia series, so I was more than ready to review the latest release from Idea Factory International. Come check out our Cyberdimension Neptunia: 4 Goddesses Online review!

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[PS4Blog.net Interview] BIGMOON ENTERTAINMENT On Syndrome

October 10, 2017 |

Syndrome is seeing a PlayStation 4 release, with PlayStation VR support, so we got in touch with BIGMOON ENTERTAINMENT to talk about the game’s journey to Sony’s hardware.

PS4Blog: Morning! Thank you for taking the time to join us at PS4Blog.net. Could you please introduce yourself to our readers?

BIGMOON ENTERTAINMENT is a Portuguese developer and publisher that started a few years ago as a game developer creating assets and porting games for other video games companies with focus on PC and Consoles.

Step by step we continued to grow, and the next logical step was to develop our own games, and that we did, leaping into the publishing market as well.

Currently we are an international company with our publishing division located in Sheffield, UK, and our main development studio located in sunny Porto, in the northern region of Portugal. BIGMOON has a dedicated team, focused on a simple and clear goal: to develop and publish the best games possible for PC and Consoles.

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[Beyond PlayStation] SteamWorld Dig 2 Review

October 10, 2017 |

SteamWorld Dig 2 is finally available on Nintendo Switch, and it’s one of the best games on the console. Read our SteamWorld Dig 2 review to find out why!

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