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PS4Blog.net | April 26, 2017

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Rise and Shine

[PS4Blog.net Interview] Super Awesome Hyper Dimensional Mega Team On Rise and Shine

April 19, 2017 |

Rise and Shine is out today for PlayStation 4, so we got in touch with Super Awesome Hyper Dimensional Mega Team to talk about the game’s development and its release for Sony’s home console.

PS4Blog: Good morning! Good to have you with us at PS4blog.net. Would you mind introducing yourself to our readers?

My name is Enrique Corts, I’m from Spain, and I’m mainly one of the two artists at Super Awesome Hyper Dimensional Mega Team, although I wish I could only be in charge of the art! Being part of a tiny team of four, I usually have to deal with different things like animation, design, production, PR, etc.

I’ve been working in the games industry for about 17 years now as concept artist or art director, but only 7 of those as an indie developer.

In the past I’ve worked on projects like the original Plants VS Zombies or Worms 3D and as a team we have developed Pro Zombie Soccer and Supermagical (both among the Games of the Year on the App Store) before Rise & Shine.

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