Tumbleseed will be making its way to the PlayStation 4 very soon so we got in touch with one of the game’s developers to talk about this quirky and colorful release.
PS4Blog: Hi! Thank you for joining us today. Could you please get us going by introducing yourself to our readers and letting them know a bit about yourself and your role on TumbleSeed?
Hi! I’m Benedict Fritz. I’m a programmer and one of the co-designers of TumbleSeed. Along with Greg Wohlwend, Joel Corelitz, David Laskey, and Jenna Blazevich, I’ve been working on TumbleSeed for the last 2.5 years. We’re all local to the Chicago area and met via the Chicago indie scene. TumbleSeed started off as a prototype inspired by the old mechanical arcade cabinet called Ice Cold Beer, and it’s grown from there into a full fledged roguelike about tumbling to the top of a mountain.
Indie team AEIOWU has announced that TumbleSeed, a game they’ve been working on for a couple of years now, is making its way to PlayStation 4. They have released an announcement teaser trailer for the game which you can check below to see what the game is all about.