We had a lot of fun reviewing Loot Rascals on PS4, so we got in touch with Hollow Ponds to talk about the game’s development for Sony’s console.
PS4Blog: Welcome to PS4blog.net. Would you mind introducing yourself to our readers?
Hi I’m Ricky Haggett! I’m a game designer and programmer, as well as the founder of a studio called Hollow Ponds, based in London, UK.
PS4B: Loot Rascals is now available for all to play on PlayStation 4. How would you describe this colorful release?
Loot Rascals is a brutally hard, deeply strategic roguelike, disguised as a cute, silly cartoon. You have to kill these silly aliens and steal their cards, and then arrange those cards into a deck to get all your abilities and stats. And when you die the baddies can loot your corpse, steal your good cards and send them to our server, whereupon they drop into someone else’s game, and that player can send them back to you.
Loot Rascals is a fun cartoony card collecting roguelike game. That means that if you die, you will lose all your cards as well as your progress and will start back at square. Want to learn more about the game’s story and gameplay mechanics? Then read our Loot Rascals review!
Indie Hollow Ponds, a team that counts among its members an animator from beloved Adventure Time and developers that worked on Hohokum, is getting ready to release Loot Rascals on PS4. This is a game where content is procedurally generated as players explore weird planets full of bizarre enemies.