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Iron Crypticle

[ Interview] Tikipod On Iron Crypticle

September 11, 2017 |

We’re currently playing Iron Crypticle for review, so we got in touch with the development team to talk about the game and it’s road to the PlayStation 4.

PS4Blog: Hi! Welcome to Could you please help us by introducing yourself to our readers and telling them a bit about yourself and your work?

Dave Parsons: Hi, I’m Dave Parsons and I did the programming and led the design on Iron Crypticle. I’ve been making games since the 8-bit days, originally on my own, later for a living, and I’m still working on independent stuff (such as Iron Crypticle), as well as doing contract work as a software engineer, mostly working on ports of games to other platforms.

Dugan Jackson: Hello, I am Dugan Jackson and I made the art and animations for the game, as well as helping out with design. I started working in games in the late 90s after learning to do 3D modelling, and have worked at a variety of development companies on a range of hardware platforms.

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