2064: Read Only Memories
The giveaway for 2064: Read Only Memories is now over.
Aaaaaand the name of the random winner iiiiiis…
We gave it a 8.5 out of 10, and had this to say about it: “We both liked playing through 2064: Read Only Memories. […] Its charming retro look and feel, the great voice cast, and its homage to the classic point and click adventures from another era keep us coming back for more!”
Now’s YOUR time to win a FREE US PSN copy of 2064: Read Only Memories (PlayStation 4)!
The 2064: Read Only Memories Giveaway ends on April 2nd, 2017 at midnight (PST).
Confused with the new giveaway plugin? Head right here for more information! And don’t forget to come back every day for extra entries!
2064: Read Only Memories (ROM for short) is an 8-bits point and click adventure game that releases today on the PlayStation 4. This port of the beloved PC release has been in development for a while, and now the wait is finally over! Is the PlayStation 4 version the definitive release? Is this the right game for you? Come read our 2064: Read Only Memories review to find out!
With 2064: Read Only Memories releasing on PlayStation 4 in a couple of weeks we got in touch with Matt Conn from MidBoss to catch up on the game.
PS4Blog.net: Hi Matt! Good to have you back with us at PS4blog.net How have you been?
Things have been super busy! Working on the console release has been quite an experience and honestly a great opportunity for us. This is really the sort of thing that you have to do to fully understand. Aside from that, I’ve been making fairly regular trips to a lovely place called Japan to meet with and spend time with some wonderful people out there.
PS4B: We’re currently playing 2064: Read Only Memories on PS4 for review, and that means the game is really coming to Sony’s home console on January 17, 2017! Last time we talked about the potential for cross-buy between the PS4 and Vita versions of the game. Has that been finalized yet?
It’s true! The game is real and on that console! We were really hoping that pushing back the date would let us launch on PS4 and PSvita together, but we are still running into issues with getting it to work properly on Vita. Fans have been very patient, and since the content is done, we wanted to release first on PS4 and PC and get it into people’s hands. Sony’s been super helpful and generous with us, and they’re gonna help us do whatever we can that’s best for the players. Most of us on the team are actually big Vita people, so we want a Vita release just as much as everyone else does and we hope we’ll have something to announce soon, as well as potentially supporting a cross-buy!