PS VR Games
Double Fine got in touch with us to mention that they’ll be releasing Psychonauts in the Rhombus of Ruin for PlayStation VR on Februrary 21, which is sorta right around the corner!
Check out the video below to get a glimpse of all the crazyness you’ll get to experience in a little over 2 weeks from now.
Ninja Theory is releasing a new game today on PS VR. It is called Dexed, and its a game of the shooter variety. It looks great, and it will be available for only $9.99 which is a great price point for the PS VR range. Check out the game’s trailer below, as well as some new information and screens for Dexed!
Winking Entertainment got in touch with us to announce that they’ve released Unearthing Mars in the Asian Market. This PlayStation VR game will be making its way to North America later in the year, so we wanted to shared its trailer, as well as some new information.
Keep Talking And Nobody Explodes is a new social game that released on Steam last year, and has made its way to PlayStation VR. In this experience, the user wearing the VR helmet must defuse a bomb, which the other players can’t see. He has to describe what he sees and be precise enough so the other players can find the requested information in the set time limit.
Before going any further, we thought that this game made use of the VR helmet in a clever way, and is definitively one of the most original VR games out there! Learn more in our Keep Talking And Nobody Explodes double-review!
We’re currently reviewing HoloBall on PS VR, so we got in touch with TreeFortress Games to talk about the game’s development for Sony’s VR hardware.
PS4Blog: Hi! Welcome to PS4blog.net. Thank you for joining us. Could you pleas get us going by telling our readers a bit about yourself and your work at TreeFortress Games?
My name is Shawn Blais, and I’m the lead developer and producer at TreeFortress Games. I handle everything from programming to project management, pr, business development and everything in between. My development partner in crime is Mike Gaboury who handles all the art direction and game design for our titles. Our CEO is Grant Skinner, who handles financing and logistics.
We’ve been making games since 2013 for Mobile and Steam, but had struggled to find our niche. Once receiving a VR dev kit last spring, we were completely blown away. A few weeks later, we had completely embraced VR as the future for our studio! We had always made 2d games in the past, so learning 3d was a massive challenge for the studio.
PS4B: You’ve released HoloBall on PlayStation VR. How would you describe the game to someone who has never heard about it?