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Bloody Zombies

[ Interview] nDreams On Bloody Zombies

January 5, 2018 |

We’re currently working on a review for Bloody Zombies on Nintendo Switch, so we got in touch with nDreams to talk about the game’s development for Nintendo’s hybrid console. Hi! Thank you for joining us today. Could you please present yourself to our readers and tell them a bit about your work?

I’m Dan Sheridan, communications manager for nDreams. We are the UK’s largest developer and publisher of VR games. Bloody Zombies was originally developed for VR by Paw Print Games based in Chester, UK. The game released in September 2017 on PlayStation VR, Oculus Rift and HTC Vive and later in the month released on Xbox One. The intention was to make a game that could work equally and deliver a great experience on any platform.

We received a lot of community feedback that they would like to see the title on Nintendo Switch and we agreed that Bloody Zombies would work well on the platform as it allows players to just pick-up and play on the go or in local/online multiplayer.

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