[PS4 Review] Darksiders II: Deathinitive Edition
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Darksiders II: Deathinitive Edition takes place during the 100-year incarceration of War. Darksiders II: Deathinitive Edition is a direct sequel to the original Darksiders, and in this remastered release we follow the story of War’s brother Death who is on a quest to prove the innocence of his brother. Death is the eldest of the four Horsemen of the Apocalypse and definitely the deadliest of the group.
Upon his arrival in the veil, he confronts the Crowfather, asking for his help to clear his brother’s name. The Crowfather points out that it is a waste of time because War is a victim of a conspiracy. So instead Death decides to undo War’s crimes. The Crowfather says the Tree of Life holds the secrets that Death seeks, but he will take him there only if Death agrees to take back the souls of the Nephilim.
You don’t need to have played the original Darksiders to play Darksiders II: Deathinitive Edition as it is not a continuation of War’s story, but a continuation of the work of the four Horsemen of the Apocalypse. If all goes according to plan, we should get four games in the franchise, with each one focusing on one of the Horsemen. We already had War’s Story, and Darksiders II: Deathinitive Edition showcases Death’s story, so hopefully we’ll get the games for Strife and Fury this decade.
The Darksiders franchise shares many elements with The Legend of Zelda series, so this game will definitely appeal fans of the Zelda games. In Darksiders II: Deathinitive Edition, players will find large dungeons and huge bosses, and you need to find keys to open doors, just like in The Legend of Zelda games! These are just some of the things you can expect that link (no pun intended) Darksires and The Legend of Zelda, which were a huge influence for the developers.
Death is accompanied by his trusty horse called Despair, who will help Death in the massive open world that is full of secrets just waiting to be discovered, the game has four difficulty settings that can be changed freely at any point during the game, but changing to a lower setting will affect the difficulty related trophies. You can save your game at any time and anywhere, so there is absolutely no restriction, and when you die you just respawn where you died (I liked that feature a lot!).
The locations and dungeons in the game are varied, and the puzzles are not too taxing, there are some puzzles that have solutions that are not quite so obvious, but mostly the balance is just perfect. If you find yourself running out of health and wrath potions, you can fast travel back to the Tri Stone to replenish your supplies and then head back to the spot in the dungeon you left! How cool is that? Very very handy if you have a big boss fight coming up you do not have to worry about running low on supplies as you can get some in the blink of an eye!
The game has many side quests to do along with the main missions. They are mostly fetch quests and are quite often found in the path of the main quest line, so I know that sounds really boring, because actually they are not because you get to explore massive dungeons with god knows how many floors, so even if it is a simple fetch quest they rake a lot more than just a few minutes to find you have to explore the whole dungeon ! The main quests are marked with a gold orb, and the side quests are marked with a blue orb.
Like a true Darksiders game there are treasure chests and lots of them, some contain keys to open locked doors, some contain gilt (in-game currency), and others have armor and weapons.
The controls scheme is fairly easy to use you can use L1 and R1 to summon Despair or banish his triangle for the heavy attacks with the secondary weapons and the square button for light attacks with your primary weapons. If at any time you are lost you can ask Dust, who is Death’s pet Raven to show you the path you should take.
Every time Death Levels up he gains a skill point to spend on abilities. Not only that, but you also earn skill points from completing some side-quests, and you get a big XP boost as well, so they are worth doing. You can also buy more skills from Thane in Tri Stone.
Now on to the best part of the game the collectibles and I am a collectibles nut. I love collecting everything! There are 94 Boatman coins throughout the whole game, and some will require certain abilities before you can get your hands on them. The game is designed in a way to force players to do a lot of backtracking and actually explore the everything the game has to offer, and that is what I love about Darksiders 2. Vulgrim is back once again this time to aid Death in his quest by offering his wares in exchange for Boatman Coins, and you can purchase a variety of loot boxes that contain something specific and something random – the more expensive loot boxes have better stuff, so save your coins to get the best of the best! Vulgrim also wants you to find the pages of the book of the dead, so bring him ten pages and he will give you a key to a death tomb! There are forty pages in total making up of four chapters which means you can get four keys to four different tombs to explore!
Another big collectible sidequest is from Blackroot in Fjord he wants all the blue gems you have seen scattered around the game that is quite often impossible to reach, and if you have heard humming or chiming sounds then you are very close to one, look above you as they tend to be in high places. There are 34 of these to find.
There are 30 relics to find which will earn you skill points or stat boosts if you sell them. The most fun collectible side quest is the GnoMAD Gnomes there are only four in the entire game, and the side quest is only triggered by finding one! I have only found 1 and boy they are tough to look for, so it is really important to properly search the dungeons. Check your map frequently as the unexplored parts are blacked out making it easier to track your progress.
Darksiders II is so much fun and very addictive, offering a nice challenge for gamers. Plus, The Deathfinitive is a remaster with all DLC included and the graphics have had an obvious upgrade – you can really tell the difference between the PS3 and PS4 editions! But the framerate is locked at 30 fps, which I wasn’t bothered by as the game is really fluid and flawless.